If there were an award for Most Frustrating Event of 'winter-timey' events of this season, the Winter Wonderland snowflake-jumping puzzle in Guild Wars 2 could arguably win the snowflake-shaped trophy. I'm all for getting presents to the eager kiddies, but I can only fall to my death so many times before I am reaching for the Scotch and caring less and less whether I get their gift-wrapped socks to them or not anymore. In fact, I'm doing this for ME now, for the Achievement... oh sorry, Tips and such, yes, here we go...
In Lion's Arch, near the display of presents and candy canes, speak with the Festive Youth (the map will have a red/white mint on it that says Winter Wonderland) and choose to brave the freezing peaks.
[The auto-kicker is set very low in this region - take care not to spend much more than a miunute standing still/away from keyboard or you will be 'disconnected due to inactivity']
Inside, there are three paths to choose to
The Winter Wonderland area of Wintersday in Guild Wars 2 as it appears in Winter 2013, feel free to use it as a winter wallpaper! (Click to see Full Size) |
Since each path is similar and eventually end up in the same spot (the fire with Trixx to talk to), choose whichever one you feel is the easiest (or get used to the quickest). After a few hundred falls, I settled on the far right one, the one with two Quaggan. There are a few large jump gaps and two sets of candy cane rungs to navigate, but I found once I got the hang of jumping the flakes and canes, I could get to the gifts [the second half] almost every time. Here are some jumping tips, but first, one that is most important in my opinion: disable your dodge/evade in the Options.
Opening the Options Menu, in the Winter Wonderland area of Guild Wars 2 [Quote from 'Forceome': "agh this is so hard can't get past the first part"] (Click to see Full Size) |
To disable the Double-Tap-To-Evade, hit Escape or click on the Gear icon in the upper left, then in the Game Menu that pops up, click on the Gear icon again for the Options. In the first window that opens, there should be checkboxes at the bottom. Simply uncheck (if there is one) the Double-Tap to Evade option to disable it, for now.
In the Options Menu, adjusting the Double-Tap to Evade setting in the Winter Wonderland area of Guild Wars 2 (Click to see Full Size) |
After disabling that option, the rest of the game is mostly getting used to the jumping:
- I suggest zooming out a little, to see the flakes ahead of you a bit easier. Also, I suggest having a viewing angle of about 45degrees or sharper down towards your character. It is easier to gauge distance this way, instead of seeing 2+ snowflakes ahead of you in a flatter, more restrictive view that doesn't show you just how far you have to jump or where the next snowflake is, as clearly
- Get your hands in a comfortable position and have lots of room to move your mouse (if you do not have your sensitivity up high). As there is a time-limit involved, you will be spinning your mouse around quickly to navigate the turning angles and giving your mouse more room to move around may help in not bumping into anything and stopping it from being able to turn your character
- Jump as late as possible for the larger gaps. Start to move towards the edge of the snowflake in the direction you want to go and press AND HOLD the spacebar to leap as far as you can
- Find out which way of stopping your forward travel while in the air is easiest for you. You may find that letting go of the spacebar is easier (when you need to just drop down or drop quicker so you don't overshoot a platform). For me, I found that while holding forward and jump to leap through the air, letting go of the W (forward) was easier for me, so that's how I'll explain it in the following tips
- For smaller platforms (snowflakes, mints, gifts, etc), I hold my spacebar down as I leap towards it, and as I come over top of the platform, I let go of W when centered over it, so that I basically drop down onto it perfectly, without overshooting or getting too close to the edge. This also leaves a little bit of a run-way to build up a jump to the next platform, whatever it may be
- Although it might feel good to get a long chain of jumps together in a row, I suggest not getting into this habit too much, as the twisting paths and changes in gap spaces make it harder the longer you try to keep your hands in the same position and not 'resetting' your hands on the keyboard/mouse. I found it was easier to get past the snowflake portion [the entire first half of the game] if I let my hands reset often, even if I did not feel rushed or could keep going in one long jumping chain. It gives you a second to breathe and reset your hands and refocus
- Speaking of focus, when you find your eyes starting to wonder a bit (there is a lot of nice stuff to look at and your health going down is unnerving and distracting of course), try not to look at your health. This takes your eyes away from the platforms and stutters your concentration. Yes, your health is going down slowly and it will, as long as you are not by a fire, so just let it do so - and if it is getting close to the end (it will as you get close to the Mints middle part) try not to look at it, as it will take precious seconds away from your forward movement and focus. You will eventually die from the cold, if you do, just let yourself die and you'll get a chance to start over, don't look at anything on your HUD if you can
- I found navigating the candy cane rungs easiest by doing this technique: I would hold the space bar down and I jumped straight up and then I would tap the forward key (W by default), holding them both for one second, then letting both of them go. This would launch me up, then forward a bit, then drop down, right on the next rung/cane. [Hopefully, this old-school 'hold-a-then-b' style of jumping will help you past those treacherous treats]
In the middle, once you pass the ungodly snowflakes, there is the toymaker Trixx, awaiting your decision as to whether you want to try for extra prizes or take a consolation prize at this point. There is also the choice to give up a chance for bonus prizes by starting at this spot again if you fall when jumping from here to the end. Note that this does not allow you to ALWAYS start from here, it only gives you TWO chances to fall and start from this mid-point. Once those are used up, you will get forcefully placed back at the start of this Wonderful Wonderland of Woe.
In the second half of the puzzle, there are a scattering of gift boxes to jump on, then some mountain paths with snowBOULDERS rolling towards you. If that isn't enough pressure, there are also gusts of wind from large "friendly" snowmen and icicle missiles that drop down on you, all while you try to climb up the mountain pathway. Some tips for this section are:
- Although noone really knows how the gift-boxes work and what triggers them (some have said they are a fixed pattern, but they do not seem so and some have said it's if others touch them first, but I have seen boxes pop and disappear without anyone touching them), it does appear that if one person goes, you can go next over the ones that did not explode; but if a group of people go, the gifts go explode-crazy and I suggest waiting until they reset
- Don't just frantically tap spacebar and think it will work all the time on getting past these gifts. There are gaps between some of them and some will explode in front of you - so you must then adjust and hold the spacebar to get over the new gap. [I could have sworn wildly tapping the spacebar worked far better closer to the start of this event, but it seems it does not do so anymore]
- Once past the gifts, watch out for a gust of wind as you cross a large mint and hop down onto a candy cane bridge. Then, move onto the large mints on the side of the mountain paths, as snowBOULDERS will be coming down at you Indiana-Jones-style
- As you avoid the boulders and get onto the side mints, watch out also for glowing rings of fire on the ground, signalling an Area-Of-Effect incoming and stay out of the rings [It seems as though it is a giant icicle that drops down on the spot, but I have not paid enough attention to it to see exactly what it is yet]
Finally, at the end (watch out for one last snowBOULDER), are a pile of spilled gifts to the right that you must jump across to leap into the exit (a huge glowing gift box portal). The way that I prefer to do this last portion is shown in this animated GIF:
Once you jump into the huge glow and come out the other side, enjoy the rewards that await you and settle gently into the idea that you only have to do all of this 19 more times to get the Achievement!
Don't worry, it can be done... Along with some of the tips covered above, here is a full Playthrough [with embedded tip reminders] of The Winter Wonderland Jumping Puzzle of Wintersday:
Don't worry, it can be done... Along with some of the tips covered above, here is a full Playthrough [with embedded tip reminders] of The Winter Wonderland Jumping Puzzle of Wintersday:
Good Luck with it - hopefully these techniques will help you out a bit - and See You In The Game!