Thursday, November 16, 2017

And More: A Simple Explanation Why 'Loot Boxes' May Be Considered "Gambling", In Games Like Star Wars Battlefront II, Et Al... [Editorial]

((Portions of this article
may or may not have
information obtained
from this unidentified
Imperial Officer))

Recently, in the game Star Wars: Battlefront 2 (EA, Dice), there was the introduction of "Loot Boxes". These are purchasable 'crates' that can contain multiple items. These items are generated randomly (RNG, Random Number Generation) and are obtainable by using "RealLife™" Money [my superscript as pun] - and therein lies the problem being discussed.


In an attempt to explain it simply on a Steam Forum Thread a few days ago, I posted the comment below. I replicate it here, to share with others, so that this whole 'issue' may be understood more fully:




"If I may pop in, to explain the reason why "loot boxes could be considered gambling"; it is due to a few factors:

- There is an RNG factor in the potential items from the Loot Boxes (the items are random, and some items are worth more than others)

- The inclusion of the possibility of utilizing RealLife™ Currency to obtain them.
[Because of this element, more than anything, it could possibly be construed as "gambling"...]

- Because the items (1) can be exchanged in the game for other items that 'cost RealLife™ Money (2), they are 'gambling on the possibility' that they will 'save money' if there are better/higher items in the Box purchased (i.e. they will 'save money' if the RNG produces higher/better items in the Box; they will not have to buy much more)

Together, all three points mean the game essentially has "gambling" within it...
I assume the reason why some parents are getting upset about it, is that there is a possibility of a Minor using their RealLife™ Money to obtain the Loot Boxes (in any game).

The solution is simple however; remove the possibility of utilizing RealLife™ money to obtain the Chests/Boxes/etc OR the possibility of getting 'better items' that will 'deconstruct into elements that can accrue to get better items' ("saving money" if the better items appear via RNG) and there is no longer the possibility of it being "gambling", as it were."



The above points, along with the fact that the 'items' can actually affect a players' performance (i.e. a person with more items or better items can actually live longer or do more damage than someone without the items), is the sum of the whole problem that is upsetting many gamers, the entire issue becoming aflame in the recent release (Nov.17th) of "Star Wars: Battlefront II".

Other games (eg. "Team Fortress 2"), handle this concern for the most part by making sure that the items contained in their 'loot crates' are only 'cosmetic items' (hats, skins, costumes, etc) that do not affect player performance against other human players. It remains to be seen whether the "RNG Factor" involved in such 'Crates of Loot' in these other games, like TF2, are going to still become a 'gambling' issue, or not.



Hopefully this helps you dear reader, in understanding the issue at hand and why some people are getting 'up in arms' about it at this time. 
~Troy from The Game Tips And More Blog

Saturday, November 11, 2017

My Free Font, Just For You™: LED SCREEN GTAMBLOG CAPS+ 2.0 (with Download Links)



An awkward name perhaps, for an odd little, simple version of an "LED Screen / Scoreboard Style Capitals Only" font (including Punctuation and Accents!) - but years ago, I contacted the author of a similar-styled font, to ask specifically for Commercial Use of his font, that looked somewhat like this one [I have been using it "Officially" here at The Blog since then - you can see Examples of it all over this site, on the images].

Today, I found Fontstruct, an easy-to-use, free, online Font creation utility - and thought "why don't I make my own version this font, not only for 'The Blog' to use, but for others to possibly use as well?".
And so, here is an 'LED Screen' or 'Dot Matrix' style font (also usable as a 'Pixel font') - with punctuation and a couple of 'accents' - but capitals only, as traditional LED Screens or Scoreboards ("Score Screens") would have used; made by my hand, Just For You™...

I am distributing it as "LED SCREEN GTAMBLOG CAPS+ 2.0" by 'Troy from The Game Tips And More Blog', at various Font sites, such as those below (for Downloading, Updates as I add more and/or am approved by them). [If you prefer, contact me via email and I can also send you the TTF or Zip of the Font, from me, directly]:



Feel free to Comment on those sites, or here (Suggestions, Questions, And More) or contact me via e-mail if you have any questions about the font, at:
gametipsandmore@gmail.com

Usage License: (Creative Commons, Attribution License, 4.0)
You are free to utilize this font for ANY purpose whatsoever, including Commercial Use and Monetization of any kind, Royalty-Free; the only condition being that you mention my name somewhere, anywhere, during use of this font.
If you would like to make a Donation, on behalf of using this font, you may do so via PayPal, using my email (gametipsandmore@gmail.com), but this is not required at all, to use this font for any purpose you desire.


As some of you may know, I have been playing around with Fonts off and on, creating them for various images/headers/etc here at The Blog over the years, compiling at least 4-5 fonts or so from scratch, with varying levels of completion... I 'm not sure when I'll get around to finishing all of them - but for now, I hope this font can perhaps be useful for some quick images, videos, or whatever you may want it for - Enjoy!



Edit:
 I may return and add some images and examples of the font... Soon™
Also, although I have made this font by hand at the Fontstruct website, I always suggest that you Scan any files you download (just in case), with an Anti-Virus utility of some sort - whether it is Windows Defender (built-in to Windows 10, after downloading) or via an online scanner/website, such as VirusTotal.com or similar.

Saturday, November 04, 2017

The 2017 Extra Life 24-Hour Gaming Marathon, In Support of The Children's Miracle Network Hospitals [Post Updated All Weekend]



Wow, it's that time again - time to try to play some games for a cause - in my case, I play as much as I can through the weekend for the Alberta Children's Hospital Foundation (as I was born and raised in the province of Alberta, Canada).

This year actually 'sprung up' on me, as I haven't been feeling well these past few weeks... I have had a bit of a fever [38C/100F+]  the entire time and have been extra sore and slow (I say 'extra' as I myself have a condition, called Myalgic Encephalomyelitis - which is basically an infection of the brain and spine that causes Fibromyalgia and Chronic Fatigue symptoms (pain and tiredness, respectively) - a condition I have had for 12 years now [wow it's been that long]). So, playing for this charity every year is special to me and something I have tried to do every since I heard of Extra Life back in 2015.

Image Link to The Extra Life main website, where you can see all of the other wonderful people participating in this event, many of them streaming their marathon Live on Twitch and other streaming sites! (Link opens in a new window)

Due to my own illness then, I cannot play 24 hours straight through, but I count my gaming hours Playing For The Kids™ over the entire weekend of the event (in this years' case, Saturday November 4th and Sunday November 5th), hopefully tallying 24 hours in total.. (in the case that I am not 'up to it' for that long, I allow myself to count my wife's gaming time, as she generously tries to play beside me and add hours, for a "Total Household Hours" amount). [I always hope that in the spirit of the event and the intention, that my dear readers and those at Extra Life find this acceptable]

As has occurred in past years, I do not have the ability/energy to set up and maintain a constant Stream of some sort yet (through Twitch, YouTube and other streaming services); but what I do is I share some details and Screenshots (and Videos if I can) of what I am able to play, here at The Blog, in an ongoing and updated post - one that I will be adding to as the weekend progresses (including Sunday Night), right here!

So, follow along with me as I Play For The Kids™ all weekend, updating this very post as I go - and if you wish to take part, you can Pledge/Donate directly to the Extra Life charity via the Logo/Image just below or through this link for 2017: https://www.extra-life.org/participant/247989 - and whether you pledge anything or not, feel free to just return to this posting for gameplay time Updates, Screenshots, some Video Clips from the weekend - and more!



See You In The Game!



Update, Saturday 12:30PM MST: Beginning The Marathon, with the initial post above and gathering snacks and drinks to start Playing For The Kids™!


Update, Saturday 7:30 PM MST: As usual with this event, I always try to play some good'ol Minecraft Hardcore Mode (you only get one life!), to see how far I can get during the marathon.


Usually, I don't get too far and starting out this year was no exception. I spawned in a new Hardcore world - in a wintery biome which I found out later was "Cold Taiga" - which meant, although there were plenty of Trees for Wood to use, there were no seeds to find and plant right away for food, there were no large hills in sight (for easy access to Stone and Coal to cook any foods I might come across) except in the far distance - and as night fell, I died right away to a band of two skeletons and a zombie that came out from behind one of the many, many trees.... Wow what a harsh start!


I began another Hardcore world, hoping to spawn in a relatively easier biome - and I did... I quickly collected Seeds from the Grass around me and began a Garden to grow Wheat RIGHT AWAY, heh. I had to cull some of the many Pigs I found around me in order to eat, planning on replenishing their numbers later on. I then carved out a little Mud Hut in the hillside nearby and settled in for the night...


Updates on that World as I play more - but for now I have to stop and take another break. More to come!


Total Gameplay Time: ~2.0 hrs



Update, Sunday 10:30 AM MST: I played last night right up until I fell asleep, starting a "Just One Life™" character in Fallout 4 (where I stop playing and delete that character upon dying just once), and was popping into various games for short periods of time, like Marvel Heroes (which has Daily Login Rewards, with small 'gifts' every few days you enter the game - and a Free Hero available at the no doubt-difficult-to-get-to, Day 300) [Even if I do not have the energy to play for a while, I try to pop in to register a login, heh - to see how far I can go].


I also popped into The Elder Scrolls: Legends, a Virtual Collectible Card Game based on The Elder Scrolls series [a good game for slow-paced-yet-still-kinda-flashy-and-enjoyable gameplay that you can play against the CPU/AI only, if you desire to]. I also ran a few Benchmarks and did a few quick driving tests in Grand Theft Auto V, trying out some settings I saw in YouTube videos online (to see if I get the same framerate with the same hardware) - but I felt a bit weird at the concept of playing GTA games for this Event [shouldn't I be playing games kids would play, or at least Family-Friendly games? lol], so I didn't stay in Los Santos very long.

Today, I plan on playing as much as I can, continuing my Minecraft: Hardcore Mode world, and my Fallout 4 "Just One Life™" character, along with some Elder Scrolls Online gameplay, hoping to get up to 24 hours in Total. I'll also post more Screenshots next Update. Here I go!


Total Gameplay Time: ~ 5.0 hrs




Update, Monday 9:30 AM MST: Well I played as much as I could... 

In Minecraft, I continued my Hardcore Mode world (actually Marathon 2017 World 2.0, as I died without even leaving the first Biome in the first one (above)), making a nice Garden along the shore of a River nearby...


When night fell upon the world, since I was out on a 'walkabout', looking around the Biome, I quickly dug into the nearest hill, making myself a small mudhut house to Craft and Cook in... I should have maybe stayed in it all night, but I thought I would get started on collecting more Food, by killing a few Spiders and using their silk to make String, crafting a Fishing Pole.. And what happened? Two Skeletons came out from behind a tree and as I ran back toward my little 'second mud hut', they cornered me and filled me full of arrows, as I weakly flailed my Rock Sword back and forth... I hope my 'Deeds Will Be Remembered' [hehe Diablo2]...



To make myself feel better, I popped in an out of a few games for the next few hours... I tried out Need for Speed: Most Wanted, which seemed like an open-world racing game, with good graphics.


Playing that game reminded me of a 'test' I wanted to do (I love running Benchmarks and Tests, heh) with Grand Theft Auto Five (GTAV), where I saw a video of someone running it on High Settings, to test out the differences between how it performed on two different CPUs (Processors, referring to the 'main engines' of a computer). So I started up GTAV and ran the Benchmark (to see if I got similar results) and drove around the city a bit.


While the game looked good, I felt a little weird playing such a 'mature' game during a Marathon for children's charities [lol shouldn't I be playing 'family friendly games'? or does it matter?], so I just took a few Screenshots (of course), and then left it for now, for something else.



The Beta for Paladins, a MOBA-slash-FPS game by the makers of Tribes:Ascend and Smite, was going on, so I popped into that game, going through the Training and playing for a while afterward.




Total Gameplay Time: ~ 10.0 hrs


Alas, just like before, I couldn't quite make the 24 Hours on my own... My own illness [where I am sore a lot and get tired easily] keeps me from playing for very long at one time. However, as I stated earlier, what I like to do, is include the game playing time that My Better Half does alongside me, as part of a "Household Total"... If I include her generous contribution, the new total becomes:


Total Household Time: ~23.0 hrs


Haha - even with her inclusion, I did not 'quite' make the 24 Hours in total... But, as stated above, I hope that in the spirit of the Marathon and its' intention - and mine - I hope that what did accrue would be acceptable... In fact; I do not think that 'total game time' is the main goal of this Marathon... This time is perhaps to literally 'take time', to think about those that are much more unfortunate than us, and in the case of this Charity, much younger than most of us... During this Day or Weekend, whichever it is, I think, we remember those out there, those that are in need. In this spirit/state-of-mind; I thank you Dear Reader, for following along in this small adventure. Whether you donated at all or not, I hope that you played a little bit of some game, took a little bit of time, to think about those that are in much more pain and need than most of us are. And I thank you for following me on this small journey. Take care, my unmet friend - and perhaps See You In The Game.



Tuesday, October 31, 2017

The Elder Scrolls Online - How To Logout Of Your Game Account, When Using The Steam Version Of TESO [Tutorial]


Recently, I was getting back into playing The Elder Scrolls Online a bit - which I haven't really played at all since the Beta Testing Phase of the game. I was also popping in to the Steam Forum for the game, helping out a few people and I ran into someone asking about 'how to logout of the game' - that is, how to Logout of their Account but not actually exit/quit the game itself. While this may seem easy with the Standalone/Web Version of TESO (you just click the "Back" link at the Character Selection screen, which takes you to the Login screen, with the Account information fields to fill in); with the Steam Version of TESO - when you have associated your Steam Account with TESO - this is not quite as easy, as hitting "Back" at the Character Selection merely takes you back to a screen that just says LOGIN, with no fields to fill in. An example of how this looks is just below:

Example of what the Login Screen looks like,
when a Steam Account is directly associated with a TESO Account
(Click to see Full Size)

So, I tried to figure out how to 'logout of the game' but not 'logout of Steam', as it were; being able to log out of TESO so that one could change to a different account if they wanted to (say, to let a family member login/play with their own account), but keep Steam and the game running, similar to what one could do when running the Standalone/Web version of the game...

Normally, this can be done with games that utilize Game Clients ("Launchers") by not starting up the Game Client, but instead going to the executable file for the game directly, running it to start the game up (which usually opens the game to a Login screen of some sort). In the case of the Steam Version of TESO, here are the steps I found to do this:

  • Open Steam
  • Right-Click on TESO in the Library and choose Properties
  • Click on the Local Files tab
  • Click on the Browse Local Files button to show the directory/folder of the game
  • Navigate into THE ELDER SCROLLS ONLINE > GAME > CLIENT folder
  • Double-Click on "eso64.exe" to launch the game (or "eso.exe" if running 32-bit Windows/Game)


That's it! Now you should be at the Login area that everyone with the Standalone/Web-sourced version of The Elder Scrolls Online sees: a screen with Data Fields that can be filled in with Account Information, to Login. An example of what it looks like, is below:

Example of what the Steam Version of TESO's Login Screen looks like,
when launched directly from the Executable file,
even though a Steam Account is associated with TESO
(Click to see Full Size)


I wanted to share this here, to help others that might run into this 'problem'; wanting to 'logout of their TESO game account' or 'change TESO game accounts', while using a Steam Version of the game. While associating your Steam Account with your Elder Scrolls Online Account is somewhat convenient (as you don't have to type in your login information every time you start the game), hopefully this will assist with the issue that does arise then, when one wants to just Logout of the game and/or Login with a different TESO Account.


I hope that helps - and See You In The Game!

Saturday, September 30, 2017

Fallout 1 - Get It For Free... Happy 20th Birthday! [Notification]



Just a quick notification that, in celebration of the Fallout's series debut, exactly 20 years ago to this very day, it is Totally Free on Steam, right now, from Bethesda - but only for today... Grab it before the end of the day and play one of the most RPG-Genre-Expanding, Post-Apocalyptic-Exploring Classics of PC gaming. Have fun (and thank you, Beth)!


http://store.steampowered.com/app/38400/Fallout_A_Post_Nuclear_Role_Playing_Game/



Addendum:
After trying the game out (not playing it since I had the CD version way back when!), at first, all I got was a Black Screen, but I could hear the audio of the game playing in the background... After doing some light troubleshooting, including re-installing DirectX and other steps, the easiest 'solution' that I eventually found was to simply choose the "Classic Version" from the Steam Launch Options. Here is what that looks like, below (these options did not show up if I used the Desktop Shortcut or clicked on the .EXE file to start the game, but they appeared consistently if I used the PLAY button in the Steam Client):

Tutorial Screenshot of simply choosing the alternate version of the game to run, if you encounter a 'black screen', where you can hear the audio of the game, but not see anything else concerned with the game
(Click to see Full Size)

After choosing that version, above, the game repeatedly ran fine with audio and video together in harmony, on my system (currently an AMD FX-8350 CPU and NVIDIA GTX 1060 GPU running Windows 10). I hope it works for you dear reader, as it did for me, if you run into that little initial problem... Enjoy!

[Note: It is unclear at the time of this posting, if the game it completely free 'forever', or if it is just 'free to play' for the day - UPDATE, it indeed seems to be permanently part of my Steam account - a nice 'gift' from Bethesda!]

Sunday, September 24, 2017

Battlefield 1 - DirectX Error "GetDeviceRemovedReason" [Workaround]


At first, because of the phrasing of the error, I thought it might be Hardware, namely my GPU (Graphics Processing Unit, the Videocard); but since that was working fine with literally, all other games - playing in longer gaming sessions even [and I know for sure that I wasn't actually physically pulling out my videocard while playing ...I think] - I omitted that possibility (for now) and focused on a potential Software approach, which meant checking configuration...

Looking at the Settings for the game then, I tried reducing everything down to the Lowest Possible Settings; to reduce the load on the GPU and the load in the processing of the game itself. (With lowered settings, there would be less data being streamed from the game, less being extracted from the compressed/encrypted files of the game, less being calculated and drawn, less everything). If there was a problem with how game data was being handled, this might being it to light [note: an issue with integrity of the files would not be detected this way, this is more of a data handling troubleshooting step; integrity of the game files can usually be checked/verified with a Repair/Verify through the game client or if that doesn't help, a Reinstall of the game usually assures accurate game files (barring Drive/RAM file handling (Hardware) issues - which is another tangent/issue altogether, heh) - screenshot of where to run a Repair/Verify of the game files for BF1, below].

Example of the Location of where to Repair the game files in the Origin Game Client, showing Battlefield 1 in 2017
(Click to see Full Size)


Nope. Crash. Error [which I lost the clean Screenshot of, of course - but a version of it is in the Header for this posting - I will add a clear Screenshot of the error window to this post when I can capture it again, if it occurs]. Hmmm.... Since it was a DirectX error (and I am 93.33-repeating-percent-sure that I did not "remove the video card" while playing..), I tried one last thing. Instead of swapping out the GPU to try with something else (a GPU from a friend's PC, for example), which is approaching a Hardware type issue; I tried something else: I changed the DirectX level in the game from DirectX 12 to DirectX11 [this may not have been solely 'my idea' - although I am sure I would have eventually arrived at it as a troubleshooting step, I looked up this error and found many, many locations and sources of others stating they have this issue and encountered this error and I may have read it somewhere, for it to have come up - merely mentioning because I just don't want to take sole credit for something I may not have come up with entirely by myself...].

Example of where to 'Disable DirectX 12' and 'Enable DirectX 11' in the Video Settings, in Battlefield 1
[Hmm, this is more of a Workaround than a 'Fix' for this issue...]
(Click to see Full Size)

Success! I played a good couple of hours this way, with no crashing, closing, freezing, or errors at all - great! After trying it after re-opening the game, rebooting and playing some more, testing it the next day or two after as well, it seemed 'solidified'; changing the DirectX level/version from 12 to 11 seemed to 'solve' the issue [for me, for now].

I think this is more of a 'Workaround' than a 'Fix', since it doesn't solve the issue permanently... there is still something in the game engine or how it communicates with DirectX/Windows/theGPU, which is causing something that is not 'fixed' by this step; but, since it does work to get past the issue, I thought I would share, to help others that may be running into this seemingly-popular problem ('popular' judging from the queries I found about this issue on both the Battlelog forum and EA Support Forums, spanning a few years now..). I hope this works for you, dear reader, as it seems to have done, for me.


[Since this is not a true 'fix' (I do not know if this is permanent nor do I know the actual source/nature of the issue, therefore I cannot say this is a 'fix', imo); I will post this with the title "workaround"...]



Addendum:
Other helpful tips/steps that can possibly help, if the above step does not work (and some additional information), can be found in multiple places on the Battlefield and EA forums, such as this list by a helpful poster named STEEiL:

Friday, September 15, 2017

Raptr - Closing Down This September 30th, The Blog Here Says 'Goodbye Old Friend' To The Once-Useful Program


Just a notification that the 'Graphic-Configurator, Game-Installer, Gameplay-Recorder and
Social Media client that tried to tie it all together' - Raptr - will be no more, as of September 30th, 2017


A few days ago, I received an email stating that Raptr was ending the program/client which at one time was tied-in with AMD's Graphic Drivers as "AMD Gaming Evolved". Now that both NVIDIA and AMD have their own 'game configuration utilities' and 'game recording capabilities' (via Crimson for AMD and GeForce Experience for NVIDIA), "there is no need for such a separate utility", as Raptr's 'Farewell Letter' basically states:

"We are sad to announce that we will be closing Raptr on September 30th, 2017. We want to start by thanking you for your support over the past 10 years.
The world is different today than when we first launched Raptr. Many companies offer game optimization tools. Having an independent platform to do this is no longer necessary.
On September 30, we will start the process of shutting off access to your Raptr account and disabling features. If you'd like to export your tracked game play history, you can do so immediately using the instructions below:
  • Go to Raptr.com
  • Sign in to your Raptr account
  • Click to get your gameplay data
If you have any other questions, please send us feedback.
We are proud of the service we built and the community who helped grow Raptr.  Thank you, once again, for your support.
Dennis “Thresh” Fong
Co-founder and CEO"

Mr. Fong Qin, known worldwide as "'Thresh' Fong" for his 1990's Quake and Doom tournament career, was also the co-founder of Xfire (which itself was acquired by Viacom in 2006). While the Raptr/Gaming Evolved client was useful, it seemed to have challenges from close to the start [or at least, noticeable in hindsight, from when I first started using it].

The Press Release - the notification that Raptr was closing down - as it looked on the Raptr website, September 2017
(Click to see Full Size)


At one time, Raptr offered Rewards for playing (and letting it track your Hours or Record your Gameplay); 'Reward Points' that you could collect, every time you Optimized a Game (let the utility auto-configure your in-game options/settings for you), or viewed/contributed to a game Forum (similar to Steam's Game Forums [forii?]). You could also earn Raptr Reward Points just by playing a game and having it running (it gave a running total of your Hours Played).

The Raptr/Gaming Evolved Client, as it looked in 2014, showing the Reward Points collected at one time
(from the Gaming Evolved/Raptr Press Kit, Click to see Full Size)


Prizes to spend your Points on were Draws for, or outright purchases of, Full Games and game tie-in material, such as Character Costumes or Vehicles (Mounts). Just before it was taken away, I even saw some Computer Hardware in there (some dated GPUs mind you, but still, it was neat to see some computer parts you could earn 'with time played' only). I never did win a Draw for a Retail Game, but I heard from a couple of people who did. There were many, many upset users, who had been saving for years (literally), at the loss of the points system. Some noted at the time that perhaps it was an early bell, tolling for the end of Raptr, even then...

The Raptr/Gaming Evolved Client, as it looked in 2015, showing Plays.Tv in its 'built-in' Beta phase and Graphic Drivers being kept up-to-date [I owned an AMD/ATi GPU at the time], the client still showing Reward Points being tabulated, and the Twitch Broadcast implementation
(Click to see Full Size)


There was a Forum interface built-in to the Raptr client (directly-accessible within it) that was similar to Steam's Game Forums [too similar?], where people could discuss games, talk about upcoming releases, and share Screenshots; but there wasn't too much going on in them [that I could see, personally]. There were some helpful and contributive posts, but they were always few in number:

Example of Raptr/Gaming Evolved Game Forums, showing Guild Wars 2, circa 2016
(Click to see Full Size)


As 'the end' neared, the Forums became overrun slowly by Spammers and non-English posts talking about other websites (not that there's anything wrong with speaking other languages, I know a bit of a handful of languages myself, but it was an English forum and much of these posts were clearly Spam of one sort or another). People started asking why things weren't getting 'cleaned up', near the end.


The Raptr/Gaming Evolved Official Raptr Forum, shown in the client, displaying the number of users of the forum
(Click to see Full Size)


While many felt it was 'just like Steam' or 'not needed' even back then, it still boasted over 100 Million registered users at one point (as evidenced by the number of users within the main Raptr discussion group, above) - and it was even 'targeted by hackers' in 2015 - infiltrated in an attempt to gain access to the many users' data and potentially personal information. A notice went out in January of that year, notifying users to change their password, as a result of the recent security breach:

Raptr Forum Notification, urging users to change their Passwords, after a recent security breach, circa January 2015
(Click to see Full Size)


Personally, I feel sorry that I couldn't spend more time with Raptr/GamingEvolved, as I only discovered it a couple of years ago.. Over the entire time, my own illness prevented me from posting more, sharing Screenshots more, and talking more about Releases and Reviews [as it does here in this blog!]. I feel like it could have been 'the next Steam with bonus game configuration' perhaps - but alas, it simply had too many challenges going against it... People started asking for Chat interface (a la Skype) and Voice Chat, but the Voice part never came. People wanted a GVR (Game Video Recorder) and while that arrived, in the form of Plays.tv - first in the app itself and as a stand-alone utility - perhaps it was too late to save Raptr, as both NVIDIA then AMD, came out with their own 'built-in' gameplay recording capabilities about the same time. For example, in 2013, NVIDIA's Shadowplay became part of their Settings Optimization client, GeForce Experience, which allowed high-performance gameplay recording. Eventually, AMD's ReLive, part of their Crimson GPU Driver update, also allowed high-quality gameplay recording as well. Both of these essentially negated the game recording aspect of Raptr (Plays.tv, which continues onward today as its' own stand-alone recorder):

Information Panel about Plays.TV, the gameplay recording utility that was once included with Raptr/Gaming Evolved
(Click to see Full Size)


Although many didn't use Raptr, or even like it, there were those that used the client to at least keep track of their Hours Played, used it a light social-media app, or just enjoyed the semi-automated Graphic Configuration within. As a former user - that wished he used it more - I myself say a sad 'Goodbye' to Raptr. So long, old friend, I wish I got to know you better...

Tuesday, August 29, 2017

It's Not Just You™ - The Elder Scrolls: Legends A.I. Seems Pretty Hard To Beat Now [Noticed]

Just a little notification that, if you are playing TES:Legends recently and find it's quite a bit harder to beat the computer opponent (AI/NPC)... It's Not Just You™



I was in the Beta for The Elder Scrolls: Legends; but never got around to finishing my "First Impressions" article on it [as is how it usually goes for me and posting, heh]. Legends has been out of Beta for a few months now, and if I could summarize the game in one paragraph, I would say that Legends is a Virtual Collectible Card style game, that is 'both Single-Player and Multiplayer' (you can play against other human opponents, in matches and "Arena" rounds - but you don't have to, you can entirely play against the computer AI both in single matches and in 'Arena playoffs', if you desire). It is actually more of a "Card Collecting" game than a "Trading Card" game - as I have not seen a way to trade with human players yet - but that is similar to other 'virtual card games' of this genre, like Hearthstone and Gwent ("World Of Warcraft" Lore and "Witcher" Lore -based virtual card games, respectively). The game cannot be played Offline and you don't actually get any 'Real Life' Cards of any form; but that again, is the same for the other virtual card games mentioned.

After playing a little bit when it was first Released, I didn't play Legends for a few months, only recently picking it up again to play a bit - and boy was I in for a surprise!

The computer AI as it is now, offensive and ticked off
(Cropped Screenshot of art by Bethesda Game Studios)

Perusing the Updates for the game (which there seems to be one of every few weeks, a nice thing to see for a game!) - there was an Expansion for the game released at the end of June 2017 (Heroes of Skyrim) - but nothing that says, "We felt the AI was a little too easy to beat, so we beefed it up a bunch and it also will pull cards out of it's butt hat, getting exactly what it needs at times, to win!" - so I'm not sure when this AI change occurred... [I didn't play for a good few months or more, so sometime around mid-2017, I reckon].

Judging by the recent changes to the Computer Opponent A.I., get used to seeing this screen more often...

Legends is a fun game still, with it's flashy effects and nice sounds, not to mention the wonderful Elder Scrolls-style 'realistic' art on everything; I personally don't mind if I am going to be losing to the Computer a lot more; but it would have been nice to see a more obvious notification of it somewhere - or a way to perhaps adjust it (via a Slider or Dial or anything..).

I do think the AI was 'just a little too easy' at first, making simple moves and not many combos, losing a lot more than it won against me - but now it seems pretty darn hard - almost too hard, pulling multi-combos everywhere and buffing cards a lot more and getting 'the perfect card' or 'just what it needs' at times, to pull off a win (as though, instead of the AI having a prepared set of cards, cards seem now 'generated as the game goes', to "keep it competitive"). I can still win once in a while against the AI in Solo Play and Solo Arenas - and I understand that Bethesda might want to make things 'a bit difficult' to encourage selling Card Packs; but... Dearest Beth: It's "Just A Little Too Much" Now... [in my opinion]

The 'new' Computer Opponent A.I. at work, busy buffing its' cards to no end

I won't stop playing, of course - and I won't stop getting Card Packs once in a while (for all three of the Collectible Card Games mentioned above, when I can) - but I just wanted to mention this, for others too; that if you noticed the Computer seemed 'tweaked' lately and is now pretty darn hard to beat as an Opponent in Legends.... It's Not Just You™

If I play some Versus matches, which I do from time to time - See You In The Game!


Addendum
Changes Seen:
- Increased Combination plays (Buffs, Debuffs, then Attacking)
- Increased Healing cards (Health added to Opponent)
- Highly Increased 'instant-kill' or 'unsummon' type "Destroy A Creature" cards (Piercing Javelin, Lighting Strike, Execute, Cast Out, etc)
etc.

Saturday, August 12, 2017

Deals And Sales - 'Things Goin' On This Weekend' (Weekend of August 11th, 2017) [Notification]

Just a quick Notification of some things going on... Once in a while, I try to post about Sales going on somewhere - especially the 'big' ones, like Summer's End or Christmas Sales. This weekend, there are a few 'Free Weekends' and Sales going on (that I saw so far) and thought I wanted to share them, just in case there were others interested in these games, heh. Here's what I saw is Goin' On This Weekend:





Guild Wars 2 Expansion (Path Of Fire) is Free To Try all weekend:

https://www.guildwars2.com/en/news/get-ready-for-the-guild-wars-2-path-of-fire-preview-weekend/






GOG.com (formerly Good Old Games) is having a couple of Sales on games which include series like Master Of Orion, Warhammer 40K, Painkiller, Delta Force, Red Faction and at the same time having a sale on Strategy Games like Codename Panzers, Men of War, Hybrid Wars, Total Annihilation, Empire Earth, and more:

https://www.gog.com/promo/20170807_weekly_sale
and
https://www.gog.com/promo/20170811_special_promo_strategy_sale






Some other games, which are Free To Try all weekend via Steam, are:







For Honor, the medieval swordplay/battle game is Free To Try all weekend and selling for half-price
(for those that remember Die By The Sword, it looks like it may be similar to that, but in an 'arena' setting [sorry, but I haven't been able to try it yet]):

http://store.steampowered.com/app/304390/FOR_HONOR/












Saints Row IV, from the crazy "each game is increasingly like GTA-on-drugs" open-world/action
series, is Free To Try all weekend and selling at a reduced price
[I haven't tried it yet, but I am still playing the wacky Saints Row III once in a while and still getting a kick out of it]:

http://store.steampowered.com/app/206420/Saints_Row_IV/






Sorry I didn't get to finishing this sooner, but the weekend isn't over yet! Get out there and try these games out or grab something you want on sale - and maybe See You In The Game!


Edit:

I completely forgot one more I was going to post in here! 

GamersGate also has some games on Sale right now, including Borderlands (for five bucks!), the Mafia series, Bioshock series, Xcom series, and more:

https://www.gamersgate.com/offers




[Note: I am not affiliated with these game sites, nor do I receive any compensation for mentioning them here (the Links do not have any 'affiliate tags' or similar additions to them) - I am merely an enthusiastic gamer and like to share deals and other goings-on with other gamers like me. Enjoy!]

Monday, July 17, 2017

How To Use The Mouse To The Best Of Your Ability (a.k.a. How To Be A Better 'First Person Shooter') [Text-Only]


[Text-Only - This Post is Text-Only Mode, for now. I may return to this posting and add Screenshots or Images at a later time.]


I was browsing around in the Steam Forums [forii?], where I like to try and answer Technical Questions and give Suggestions about Gameplay and Tips - and I recently answered a query someone had about using the Mouse in Fallout 4 (arguably a 'Shooter' game for the most part) and how it seemed difficult for them to aim in the game (it is possible to utilize an Automated Aiming capability called V.A.T.S., in Fallout 4 - but the game can also be played 'in real time' without it, playing as a First Person Shooter would be played, similar to games like Overwatch, Counter Strike: Global Offensive, Battlefield, and more).

So, I answered with a somewhat-lengthy reply, trying to be helpful and informative, letting them know where to do things like change the Settings of the Mouse and the Sensitivity; really trying to show them that there needs to be a 'personalization' of the Mouse Settings, if they wanted to utilize the Mouse, as a gaming tool, to the best of their ability (to "let your ability shine through the Mouse" as it were).

I thought it might be nice to share my answer here too, then - to share with others that may be wondering things like:

"Why am I having so much trouble aiming/killing in <game name>?"

"Why does it seem so hard to kill people <in a Multiplayer game>?"

"How can I improve my gameplay in Multiplayer/Player-Versus-Player?"

...and similar questions.

Thus, here was my reply in the Forum... Perhaps it can be of some use to you:

-----


If I may pop in, as a 'First Person Shooter' since Wolfenstein 3D (1992), and having won some Local Tournaments in the past (UT99 and Quake III Arena); you really need to find your own personal 'mouse sensitivity'…

(I used to do 180's while running to 'check my six' or headshot the player behind me - which they didn't like of course, heh)

Note that this must be adjusted for every new mouse and potentially every new game. This is the only way to truly have a movement and reaction time/rate in the game that you personally feel comfortable with.


There are a few places you must adjust it:

- in Windows (Settings>Devices>Mouse [for Windows 10])
- in Mouse Software (that disc that comes with the Mouse that everyone ignores, or the manufacturer’s Drivers and associated 'Software Configurator' of some type for the mouse from their website), where you can also Keybind different keys or combinations to your Mouse, if it can do so, and set DPI gradations/steps.
- in the Game (Options or Settings)


Again, I cannot helpfully stress this enough; try to do this for each and every game you play – it is amazing in how it can personalize your comfortable movement/scan/hit rate.
It is really possible to 'hit anything' in a game, if you make your own personalized changes to all of the above.


Some people like to move their mouse a lot, slowing down the movement into smaller gradations for sniping and tight movements.
Some people like to move their mouse very little, using mostly their fingers and hardly turning their wrist (these types usually switch DPI settings as-they-move, for sniping and tighter movements).

Both are arguable for usage and both can utilize the DPI settings/changes possible on modern mice.
You must find your own movement type and movement rate, set by those three locations previously stated.

Once you set the mouse how you like it - whether you switch DPI settings on-the-fly (to make your character scan slower or faster, switching between scoped and non-scoped, for example) or whether you keep one DPI setting and alter how fast you move the mouse – you will find that you can aim/scan/hit a lot better (and also not get tired as fast).

Tip: Don’t forget to turn off any Mouse Acceleration (The kind that moves your mouse pointer farther on the screen if you move the same amount of space on your desk, only faster)… This only adds to the difficulty in scanning/aiming and makes it harder to build up muscle memory for your mouse (such as, "I move my mouse this far, and my view onscreen moves this far").

The only recourse, other than doing the above and taking all of the above steps, is V.A.T.S….(at least, to be totally comfortable and 'reach your full potential' with the Mouse (wow this is starting to sound like an Infomercial, sorry about that haha))


But, try to have fun exploring it – find “You” in your mouse movements – and have fun learning how “You” play!

-----


Note, Dear Reader, that I am not trying to 'be pompous' or 'brag' here, with this posting... I merely stated my 'qualifications' at the beginning, to show that I learned a lot over time and that I had personally found some effective ways to improve playing, with the Mouse (especially in the past). 

I do not wish to sound like to 'know everything' as well - and indeed can learn more - I just wanted to share what I did learn over time and hope that this might help others out, too. If you are an experienced FPS player ('First Person Shooter gamer'), then you no doubt already know most of these concepts (or have figured them out on your own). 

I should state that I am also nowhere near as good as I once was [being 40 now, alas, age occurs to all..]. Where I once could out-shoot almost anyone, regularly doing 180s-to-instant-headshots (as stated previously), I now regularly get my butt handed to me in games like Overwatch, CS:GO and the Battlefield series of games [although I can still get Top Spot on The Board at times! heh]. 

Still, I wanted to try to help others... and I hope that this posting helps anyone improve their mousing (and killing/winning), if that is what they desire to do. 


I always like helping others and teaching others what I can... "The wiser mind mourns less for what age takes away than what it leaves behind." ~ William Wordsworth (1770-1850)

SYITG

Sunday, July 16, 2017

It's Not Just You™ - GTAV Launcher Crashing Right After Starting? Here's What Worked For Me... [Notification]

Just a quick notification about GTAV (Grand Theft Auto Five) and how it seems to be crashing after the Launcher downloads an Update of some sort (and after looking it up a bit online, it looks like it's not just me). I'll quickly share some Tips I found from others and which one worked for me in the end - if your GTAV Launcher is crashing every time you try to play the game - don't worry, It's Not Just You™...

The thing that was happening.... oh I don't know maybe
EVERY SINGLE TIME I TRIED TO START THE GAME

Things I tried:

  1. Rebooting
  2. Copying d3d9.dll (eventually trying all of the d3d Libraries, copied to the game folder)
  3. Updating GPU Drivers and Windows Updates (all was Latest already)
  4. Updating RTSS (Rivatuner Statistics Server to Version 7.0.0 (Beta), part of MSI Afterburner)
  5. Download latest Social Club installer and (Re)Install (to the same Location I had it already)


Sunday, July 09, 2017

Fallout 4 - Things The Game Doesn't Tell You Or Explain To New Players Very Well (in Point Form) [UNDER CONSTRUCTION]

[Note.: This post is 'LIVE' and 'UNDER CONSTRUCTION', as I continue to add more data and Tips and Example Screenshots to it eventually... I decided to make it available now however, to assist those playing Fallout 4; especially those just starting out - seeing as there was a Steam Sale on (Welcome New Players, heh). I will be adding more Text and Tips and Screenshots and More and this post cannot be considered 'finalized' until after I add a 'Final Footer Image' to the posting (see some of my other posts for examples of this type of 'end image' I put in my posts). Please excuse changes as they occur and temporary mistakes and spelling errors, which may show up should you return to this article while it is under development. Enjoy, however - I hope you find something helpful to you - and have fun in Fallout 4!]


I'm having a ton of fun playing Fallout 4 (as I always say, 'spending too much time Working On Settlements and ignoring the Main Storyline') - but I wanted to share a bunch of things that I had to 'figure out on my own' in the game, or that I saw others had to (in forums, etc)... There is a kind of Tutorial in the first town in the game, and when you first start out some things are explained, but not much after that (there are some Instruction Screens the first time you Lockpick or Hack A Terminal). Below then, are a handful of concepts, in point form, that I wanted to share; especially for New Players, that the game doesn't quite cover (or 'cover enough'):


  • If it says "You lack the requirements to create this item" ... and you have the requirements and Perks listed... there can actually be more Component requirements (build materials needed), you have to SCROLL DOWN on the Requirements List (labelled "Requires") to see them

  • How to Holster your Weapon: Hold R for a moment (on PC, by Default); the same key as you have set for Reload (The game walks you through Aiming and Reloading, but does not seem to cover Holstering)

  • Weapons do not need to be Repaired in Fallout 4, but Power Armor can be damaged and need Repairing at a Power Armor Station, which can be found in Towns and Settlements, and can be Crafted in Workshop Mode as well (they require two Perks/Skills; Armorer (Rank 1) and Local Leader (Rank 2))

  • How to use the VANS Perk so that it shows the 'Trail to Follow': (See my article on V.A.N.S. ... hold Q for a bit, then put away Pip-Boy right away with TAB and the 'smoke trail to follow' should be left behind)

  • You can adjust the Difficulty at any time in the game, even if it is just temporarily (such as if you are ill and can't fight as well for a while). To change your Difficulty, bring up the Menu while playing (Escape on the PC), then go into the Settings, then into the Gameplay category, changing the Difficulty in there, from Very Easy all the way to Survival Mode (where you have to Sleep, Eat and Drink to stay alive and everything is ultra-hard to kill!). The chance for Legendary Items (and the Legendary Enemies that carry them) increases with the Difficulty - but you can also increase the chance of Legendaries by simply going further South and East, increasing the Difficulty of the Area/Mobs/etc

  • If you TRADE with Dogmeat he can carry Items like all other Companions can (he can also wear Dog Apparel, such as Dog Armor or Dog Collars, if they are found in The Wasteland)

  • You can increase how much Robot Companions can Carry, depending on what parts you build them with (need Automatron DLC to build a Robot that can be your Companion [to 'accompany you on your Travels']), watch the "Carry Weight" Amount as you choose parts

  • It is "ok" to Drink 'the regular Water that is everywhere', it will still heal you a little; it is just Irradiated and causes some Radiation Exposure. If you have a container such as an Empty Bottle or Milk Bottle, you can also fill these containers at Streams or other bodies of water, to Cook with


Don't totally ignore Cooking (although you totally can, if you want to). Cooking various icky parts and gooey bits that you find in The Commonwealth not only heals you, most of the Recipes also give you 'Buffs' - temporary increases in various Stats - and things like Breathing Underwater or the ability to Carry More... Cook All The Things!


  • The RED Bar in your Health Bar (that is normally GREEN) is the level of Radiation you have acquired. It 'takes up space' in your Health Bar, because you cannot be "100% healthy" with Radiation Exposure (it must be removed with RadAway or by a Doctor at a Clinic (for a small fee))

  • The Water Pumps that are built at Settlements give 'Pure Water' from underground (it counts as "Purified Water" as it comes from underground where it has been protected/filtered from radiation by the land/ground, similar to how it would be IRL). The Water Pumps can be drunk from directly (like a Water Fountain) or the water can be bottled to drink later (if carrying empty bottles/etc); you don't have to go all the way back to The Vault to get "Pure Water" [something I was doing in Survival Mode all the time]

  • To Build in a Settlement, go up to the Workshop Bench (always 'mostly red' colour, with 'tools' on it and usually located Centrally in the Settlement) and Activate it. If you are "Allied with the Settlement" (helping them out or have already helped them out by Completing a Mission for them) it will open Workshop Mode

  • To Scrap in Workshop Mode (to 'break down an item/weapons/armor into Components you can use for Building Materials), look at it (drop it on the ground if you are carrying it) and hit SCRAP. Walk around a Settlement as soon as you can utilize Workshop Mode, looking for anything that you can Scrap in the area, for use as building materials. The items you Scrap all get 'broken down' into Components, which are the building materials themselves, the 'things you construct other things with' - everything being stored in the Workshop Bench itself as Inventory


You do not have to Scrap everything 'manually'/'one at a time'. Just STORE or put Junk Items in the Workshop Inventory ('trading with the Workshop Bench', called "Transfer") and when you want to Build something, the Workbench calculates if you have enough Junk Items to break down into enough Components to build with. It will show what you want to build as GREEN if you have enough estimated building materials to construct the thing you are trying to build. (You may also need certain Perks to build some things, watch the Requirements list)


  • People can 'steal' your Power Armor... Raiders can Steal your Power Armor if they come across it in The Wasteland, for example. Settlers can even take Weapons out of nearby Crates/Containers to use, when attacked. To avoid losing your Power Armor, take out the Fusion Core from the Power Armor ("Transfer") when leaving it, so that it cannot be used by anyone else (it is like 'taking the keys out of your vehicle') [NPCs don't seem to carry/use Fusion Cores on the Armor]. However there have been stories of cases where Settlers will take a Fusion Core out of a container in a Settlement and throw it in a nearby Power Armor Suit and run off with it to Defend the Settlement! Crazy. Although most of the time, the Settler will simply 'get out' of your Power Armor after the Settlement is Defended - still, take out Fusion Cores from your Power Armor when you leave it, so that noone (for the most part) can take your Power Armor and you can always find it where you left it.

  • If Items and Containers around you are 'glowing green' or looking like they have 'pip-boy radar on them', this is a result of the Highlighting from the Scrapper Perk. Any items that you 'Tag for Searching' for (eg. when trying to Build something and you didn't have enough materials, you can "Tag the Components for Search") will have this GREEN highlighting when the Pip-Boy detects you are close to an Item in the world that is made up of that type of Component (eg. Steel or Plastic).
    To turn this OFF, open the Pip-Boy and go to the Junk page in the Inventory tab, and change to component view by clicking on the Component View button at the bottom ('C' on PC).
    Then in this view, go through the Component types and clear the Tag For Search by doing it again on the Component type.
    Then, your 'Highlighted view' from the Scrapper Perk is turned off and Items and Containers will not 'glow green' around you anymore

  • Speaking of glowing green, unless you want your vision to be green-ish and REALLY BRIGHT every time you crouch (Sneak), don't get Night Person Rank 2 (Perk). Although the Perk does state that you'll get "Night Vision when you Sneak", unless you really want to be able to see really well (and slightly green-ish) in the dark or when you Sneak, hold off on Rank 2, or watch some videos on it first, to see what it looks like. [To some, the Bonuses are worth it - and they don't mind the way it looks - but personally, I did not like how the Night Vision worked/looked; and since Rank 2 of the Perk and the Vision are tied together (you cannot have one without the other), I personally avoid Rank 2 of the Perk, for now]

  • If you Exit the game (in any way except using ALT+F4), the game will Save your progress as an "Exit Save". Then, when you start up the game again and Load the Exit Save, it will [should] Delete that Savegame. Note that if you try to Exit the game with the Pip-Boy up, the game cannot Save your progress when you Exit to the Main Menu or the Desktop (be careful in Survival Mode!)

  • Don't forget to periodically see what Upgrades you can perform on your Weapons (to do more Damage) and Armor (to withstand/absorb more Damage) at Weapons Workbenches and Armor Workbenches. Some Modifications require Perks to 'know how to do them'; check the Requirements as you go through your Weapons and Armor, to see what you need to make them better


Tip: If you are having trouble killing things, look for ways to improve your Weapons to do more Damage and your Armor to protect you from it - with Modifications at Armor and Weapon Workbenches! Also, the further South/East you go, the harder (higher level) enemies you will face. Tread slowly, go back over areas you have been, to see if anyone has 'moved in' and left items/money around. Stick to the 'NW' as long as you need to (especially in Survival Mode)...



Speaking of Killing Things, here is how to utilize the Suppressor (the Weapon Modification attachment that actually works really well in the game; but it is more 'realistic' than 'silent'...).

Note: Knowing how to attach a Suppressor to your Gun requires the skill/knowledge, represented by needed the "Gun Nut" Perk of different Ranks (needing Rank 2 for attaching a Suppressor to Pistols and needing Rank 4 for attaching a Suppressor to Rifles)


Here are some Tips for shooting enemies (even groups) with a Suppressor on your gun:

- Shoot from a distance
(the Suppressor reduces sound, but is not "Silent", just like IRL)

- Headshot for instant kills
(most of the time, aim manually to help this, as the chance to miss is always present in V.A.T.S. With good aiming, that single shot can always be spot-on)

- Stop attacking your enemies for a moment
(they will look around at first of course, but if you don't move and don't shoot, they will not know what the hell is going on and if you wait longer, they will eventually even stop looking "thinking it was the wind/rats/etc")

- Repeat, killing the second enemy, and so on...

Try to remember that if you shoot too frequently, they can hear the direction (suppressors aren't silent, just like IRL) or can see the puff of smoke or something, because they eventually figure out where you are BUT ONLY if you keep shooting when they are Cautious and looking for you. If you stop shooting when they are looking for the source of the sound/attack, you will be ok. Remember, "low and slow...".



  • Weapon And Armor Attachments (Modifications made to Weapons and Armor at Workstations for each) can be taken off of Weapons and Armor you find and put on your own favourite pieces/items... As an example, take a 'Weapon you found on a Raider' to a Weapons Workbench and choose a lesser attachment/modification than what is present on the item. In this example, if you want a "Hardened Receiver" that is on a Weapon you found, choose one further 'up' the List of Modifications, such as a "Standard Receiver" and 'build' it on the Weapon you found; then you will be changing the Attachment and receive the "Hardened Receiver" Modification in the form of a small box 'kit' in your Inventory that you can then use on your own Weapon! Simply go back to your favourite gun at the same Weapons Workbench and see if you can put the new Weapon Mod ("the Hardened Receiver" with higher damage output) on your favourite gun


  • If people around you are glowing (looking, for example, red or green) and look like they have 'lines through them' as well, you may have a helmet of Power Armor that has the "Targeting HUD (Heads-Up Display)" on it as an Attachment/Modification. This effect is visible even if it is only active on a Companion's Power Armor Helmet. Simply remove or change the Targeting HUD Modification of the Helmet at any Power Armor Station, to disable the effect.





















[......I am going to add to this post, as I remember things that I already have forgotten and can't seem to bring back up at the moment to throw in here; but I still hope someone finds these concepts and Tips helpful - especially new players to the game..... Have fun with Fallout 4!]