Showing posts with label bethesda. Show all posts
Showing posts with label bethesda. Show all posts

Friday, September 15, 2023

Starfield is now on GeForce NOW


Just a really quick post because I am so excited about Starfield: oddly not seen on their 'announcement' areas at NVIDIA's GeForce NOW website (GFN Thursday, etc) - it is indeed listed as playable on GFN in NVIDIA's listing of available games:


I say "odd" because I didn't see it prominently displayed on their blog page where they announced that XBOX Game Pass for PC was being added to GeForce NOW (August 24th):

It isn't listed in the 'list of newly added games', where they have Deathloop and Doom2016 listed - so at the time I didn't think it was available. Since the XBOX Game Pass for PC was added (which is totally awesome) I thought/hoped that maybe Starfield would be seen one day there, but it wasn't at the time.

I'm not sure why, but just a bit ago I wanted to download the latest version of GeForce NOW and see what's new there (I don't think you 'have to', as the app will Update itself, it seems; but I do this once in a while when I haven't played GFN for a bit - just to make sure I have the latest version). After starting GFN up, I noticed Starfield was listed in the PC Game Pass list of games - woohoo!


It is also available to play on GFN if you own it on your Steam account, so go try it now, NOW gogogo lol



Update 1: starting Starfield up on GeForce NOW, it came up with "Syncing"... and that took a while... Then, starting it up again later, going into the Main Menu and Startup areas of the game, it came up with "Building Shaders" - but thankfully, although it started out slowly, it didn't take long at all. Just give it a little time and it'll finish heh. Also, it seemed to have my updated Save Games from the XBox For PC game cloud all ready - which is great [nice job GFN team]. Have fun!

Friday, November 30, 2018

Fallout 76 - Stuck In Power Armor? Here's One Way To Get Out Again... [Tutorial]


[Text-Only Mode: This post is initially being Uploaded as Text Only, to speed up posting time and enabling it to reach people faster. I may return to this post and add some Screenshots for it... Soon™]


I personally ran into the issue of "not being able to exit my Power Armour" earlier this week - then saw that literally dozens and dozens of players have run into this in Fallout 76, after looking around online. Now, the game just officially launched Online only a couple weeks ago almost to the day, so I expect there to be some issues and/or bugs (not many Online game launches are 100% Bug-Free and Problem-Free). Bethesda does helpfully have a method posted at their Support Site for 76, but sadly, that method did not work for me personally. Here then, is my method that got me free of my 'Starcraft2-like-mobile-prison' of Armour - hopefully it can work for you too, friends:


(Taken from my original posting at the Official Bethesda Game Forums, reworded slightly)


If I may help, with something to do when this happens:
  • Stash or otherwise get rid of all Fusion Cores, except the one in the Armour
  • Deplete the FC until Zero (Power Attacks in the PA help)
  • DO NOT EXIT THE POWER ARMOUR once it reads "Zero, get the hell out"
  • Restart Game
  • Upon entering a new game, you should be able to Exit the PA by holding the key used to enter it

That's it! Now you should be free of your metal moving tomb and able to utilize Workbenches in the world, once again...

Initially, I had not found a solution that worked for me anywhere online (in Forums, etc) - and as those who are experiencing this know, being 'stuck in your Power Armour' impedes the game quite severely actually, as you cannot use Workbenches/Workshops at all and cannot even Repair your Power Armour (as you cannot Exit it, to Repair it in a Power Armour Station) - so, I opened a Ticket with Bethesda about it, a week ago. They were actually quite speedy to Reply, pointing me to their online Support Site, at their Knowledge Base, where there was an Article stating two things to try (one of 'just logout' and another of 'unequip pieces of armor and wait two minutes'), found at: 


As of the time of this writing, I see that they have also Updated the Article (just today), adding a slightly-modified version of my method above, that I submitted to them as a Reply (where I "found out a way that worked for me, which was not one of the other two helpfully-suggested methods") - that's fine with me if they found a repeatable method of their own; as long as others are helped in escaping their 'mobile prisons of steel', out there! 

Hopefully, the incoming December 4th Update of 76, will help with this issue, clearing it up for everyone. Until then, try out my method above - perhaps it will be the one that works for you, dear reader - and See You In Appalachia!



Sunday, November 18, 2018

Fallout 76 - One Way To Enjoy This 'Odd Fallout Game' More... [Editorial / Mini-Review]

[This post is currently Text-Only Mode, for now. I will be returning and adding some Screenshots gradually, 
but I wanted to quickly get this Posted, to help others that were initially disappointed, like me, possibly enjoy 76.] 


Before I even finish a 'First Impressions, From The B.E.T.A. And Beyond' post I am working on, I wanted to quickly post something here that might help those that are feeling 'frustrated' with Fallout 76... 'Disappointed' perhaps, as I was at first - although I couldn't put words to the feeling right away - all I knew is I was looking forward to this 'next fallout game' and thinking it was going to be "bigger and better than Fallout 4", only to feel... well, 'disappointed' is about the best word I can utilize really. All other words I would say, would come out of that feeling. The feeling that Fallout 76 gave me - a long-time player of Fallout games - having played every one in the series, spending over 2000+ hours in the Commonwealth of Fallout 4, building up Settlements and ignoring the Main Questline... it wasn't initially a good feeling, this game; and so I wanted to help other Gamers, here. Others that felt like I did. Gamers that enjoyed past Fallout games and really wanted to enjoy this one... #ReallyWantToEnjoyFallout76



While trying not to repeat too much of what I am putting into my 'First Impressions' posting, in progress, let me summarize what I went through - see if it is the same as you, my fellow Appalachian Vault Dweller [no big spoilers, some Game Concepts and Tips included]:


  • Start the game with wide eyes, big smile, drink nearby, ready to start exploring a huge, new Fallout world!
  • See the models/meshes are mostly the same as Fallout 4. That's fine, I guess. They are allowed to use their own assets over again. 
  • See the controls are odd, different for every 'category' of gameplay (such as Building vs Combat). Oh it was designed for Console first. That's fine, I guess. I'll get used to the controls over time. [I personally don't want to bash Consoles, I like them as well. Although it makes game developing companies 'hold back' a bit, to try to stay within the limits of consoles (as opposed to pushing the limits of what PCs can do these days); I think we should all try, as Gamers, to get along #GamersNoMatterWhat ]
  • See that there is not much to interact with in Vault 76. It seems not only 'abandoned' but 'dead'... That's fine, I guess. They want to push you out into the big world quickly. Here we go!
  • See that the world looks beautiful... even if a 'dated' still. Some aspects are fantastic, so pretty; but some seems to be rehashes of Fallout 4 capability. That's fine, I guess. Is it a new engine that can't fully utilize yet? Or is it the old game engine with a bunch of tape and gum and Band-Aid™'s on it - enough to make it look almost like a new game engine?
  • See that the animations and movement and combat are a bit... 'clunky'. V.A.T.S. is odd and doesn't slow down the game. That's fine, I guess. It can't slow down other players, due to there being some kind of PvP in this game, I heard, so that's fair I suppose. It's like a weird Aimbot really, one that only works if you have enough Action Points. That's ok.
  • See that 80% of the models/meshes are the same as Fallout 4 - along with the issue of "many Textures 'loading in low-rez versions' sometimes" - just like Fallout 4. That's fine, I guess. If it's their old engine, with the old texture problems... Maybe they'll solve that someday. It doesn't look bad on HIGH Textures Setting, even though it makes it 'choppy' or 'stutter' for me.
  • See that there are literally no other Humans, other than a few Players you bump into - but you don't see many, often. How many people are on this world? Oh, it's just one Server out of many? Oh, it's only about 20 people? That's fine, I guess. They can't put thousands of players on one server, I suppose. Still, I'm not seeing people that often. That one guy tried to kill me. That one person tried to Trade but it didn't work. Oh well, I'm going to play more 'solo' style anyway - I usually play that way.
  • See that the 'no Human NPCs anywhere' takes a lot of the 'fun' out of the game. There is no longer a purpose or reason to do all of these things, it feels like. It's fun for a while, but soon gets 'dull'... That's fine, I guess. They are trying to make it more of a desolate, isolated world I suppose. Trying to really make it feel 'dead' and sad... Aren't they? That has to be why. 
  • See that you don't seem to bump into other Players very often, other than at the very start, and when you do they either try to kill you or help you with one Quest then run off on their own. That's fine, I guess. I was going to play more 'solo' anyway. Oh, this House I can build (the C.A.M.P.) is cool. Maybe I'll leave these benches out in the open so others can use them. Oh, I can lock the door? Nah, I'll leave it open, so other Vault Dwellers can use my stuff and maybe have a pick through my garden!
  • See that you can only hold 400 'pounds' of items in your Bank/Inventory (called a Stash). What? It's already full and I'm not even Level 10! How the heck am I supposed to collect anything for Building, Crafting, Maintenance of Armor, Maintenance of Weapons, I have to Plant Food and collect Water... This 400 'things' limit is going to be rough...
  • See that the Quests are all given by Robots or Holotapes. See that the world is large, but it also takes a long time to get anywhere - unless you want to spend Caps to Fast Travel. That's fine, I guess. I'll sell some of all this Scrap and stuff I have, I'll get lots of Caps soon. Especially since I have to Sell so much, due to the '400 Stash Limit'.
  • See that the Vendors/Merchants are all limited to 200 Caps. What? That's fine, I guess. Fallout 4 had Vendor cash limits too, I'll just hop between different Vendors and clean them all out, which will also allow me to see what they all have for sale...
  • See that almost all the Vendors are 'linked' [by Faction] where you can't just 'go to a different Vendor and Sell more stuff'. What?? Only 200 Caps? And these guys are LINKED? How the heck am I supposed to get rid of all this Scrap and Ammo and things, without being able to Sell to different Vendors? This is getting wacked...
  • See that you can go far across the Map, to find different Vendors of different Factions, that will have more Caps to Sell to - but find that they too, are limited to 200 Caps. Also, see that it costs Caps to Fast Travel - and you can't Fast Travel while Overencumbered anyway. That's fine, I guess. You couldn't Fast Travel in Fallout 4 while Overencumbered. But I really want to Sell all this stuff I'm not using. Hell, I Scrapped those 16 Weapons from that last Quest alone...
  • See that your Stash is Full, you can't Sell to Vendors, everything takes up Space, while everything still has Value (to Build, or Craft, etc etc). What the heck?? I basically have to stop Looting...  Have to stop picking up things... in a Fallout game... this doesn't make any sense...
  • See that it is possible, that they are trying to force Players to interact. Make you Trade with others, selling or giving your stuff away, instead of Collecting to Build/Craft with and/or Selling to Vendors for money. That's fine, I guess. I also see that you can only build 'ONE HOUSE', which is mine (the C.A.M.P.), so that's ok I guess. I suppose I don't need all this building material. But still... this is crazy that I already feel like I 'can't pick anything up' as often. In a Fallout  game!


It was at this point, that I realized that this game is so different ('yet so much the same') that it required a change of state of mind. I was playing Fallout 76, 'like Fallout 4' - and was coming up against walls and limits and differences - and becoming more and more disappointed...



The world does seem huge, that's good. It doesn't look 'bad' but it looks 'wierd'. The graphics aren't too bad, but if I turn them down just one notch, they start to look 'ugly' really fast. That's a bit wierd. Also, things seem to be 'lumped together' somewhat. For example, Bump Mapping and Ambient Occlusion seem to be controlled as part of the "Shadows" Setting ('bumps on things made by shading' and 'shadows that objects cast on nearby objects', respectively). If I turn down "Shadows" even one notch (from ULTRA to HIGH), these elements look 'bad' quickly...[I'm not a Developer or Programmer, so maybe that's how those things are supposed to work - personally, I thought those elements fall more under "Lighting", etc].

As of the time of starting this Posting, if I turn everything up with the ULTRA Setting, it looks pretty good actually, but it's 'choppy' and 'stutter' is there, for me [kind of like how it ran for me when I tried the High Resolution Texture Pack in Fallout 4 - yet some Textures still load in 'low rez' (like Fallout 4 did) lol]. Oh well, I'll put up with that, for now. Maybe someday I'll be able to Upgrade and enjoy it with the ULTRA Setting all over again [I often do this with older games, going back to them and 'maxing them out', enjoying them all over again at their highest settings]. Since I play more 'solo' style anyway, I don't have to worry about it leaving me open to dying to other players nearby as much, or ruining other teammates' experience with my 'lag' (by being affected by the stuttering/lag due to graphical settings).


There are other players in this Fallout iteration - one of their main Selling Points - but I don't seem them too often... In the Screenshot above, there are actually a couple other Players in Vault 76, during the B.E.T.A. when this image was taken; but I seem to be the only one interested in exploring the Vault itself, playing with things and actually watching the Training Video [lol]. I don't mind that I rarely saw people in the game, especially when some of them are just trying to fight or kill me anyway. Come to think of it, why don't they make PvP servers and PvE servers? ARK, another 'open world, survival game' does this - heck, one of the most successful MMO games of all time, did this - World Of Warcraft. If they made different servers for each game type, both parties would be happier, I think. PvP'ers can attack and fight anyone at any time, something I think they wanted to do in this game (my personal idea is to have PvP Servers be "Always On PVP" - that means no Pacifist Mode! Isn't that what PvP is about?). PvE'ers can Explore and Quest on PVE Servers to their heart's content, not  having to worry about getting killed or their C.A.M.P. vandalized while they are away [I personally had some of my house destroyed by vandals already - oh, animals can attack your home? Maybe it was them, too - either way, in a fully-PVE Server, you won't have to worry about others wrecking your home].



I also notice that I am constantly stuck at 400 Stash Limit and opening my Pip-Boy everywhere I go, to play "Inventory Management 76" after doing anything... You can see just above, my Weight Capacity (carrying items on person) is 230 units at the moment, and the Stash is shown on the right (the 'bank'), and it is almost topped out at 400; and this happens very easily and is like that almost all the time afterward. It's getting pretty annoying, frankly. I am seriously feeling like I am 'not wanting to pick things up' - and that's bad, for a Fallout game... Doesn't everything have Value, even Junk, since Fallout 4?



Maybe, I thought, I have to change my approach this game... 



Playing Fallout 76 'like it was Fallout 4' is just getting me more annoyed and disappointed every game session. So, I took a moment to step back and look at how Fallout 76 operates (and how it is different than Fallout 4 - remember, it is a 'side step' or 'spinoff' of the Fallout Series - they even stated specifically that it is not to be considered "Fallout 5").


In Fallout 76, you don't build up Houses on end, entire Towns like you do with Fallout 4 (the Settlements, something I had a ton of fun building up for my little Settlers, keeping them happy). OK. Then I don't really need all this Building material/Scrap for that, now that my C.A.M.P. is pretty much complete.


I have a little Cabin, Water, some Food growing, some Turrets up on the roof, all the Crafting Workbenches I could build, my Stash and a Bed to Rest in. I'll leave my Door open/unlocked so others can use my C.A.M.P.; I'm pretty much set, anyway. I'll just try to collect less of Building mats now then. Maybe I'll Sell what I can to Vendors [that 200 Caps limit, ugh] and I guess... I'll have to Drop the rest. That makes me sad, but I guess that's the way it is in Fo76.

In Fallout 76, the game limits how much you can Carry (which is the same as Fallout 4, limited by your Strength) but 76 also limits your 'bank' or 'workshop inventory' (the "Stash" mentioned above). It is no longer 'Unlimited' like in Fallout 4 Workbenches, but capped at "400"... That's crazy to me, but maybe it's to force people to interact with other Players more. Sell stuff to them, or give it away to new players. Hmmm. I guess this means, I'll be 'dropping' a lot of stuff, since I still need Materials for Ammo, Armor and Weapon upkeep, Food and Drink crafting, etc. Literally just throwing stuff away will take some getting used to (since in Fallout 4 I could eventually Sell it all, somewhere or another..). Maybe I'll drop it near the Starting Areas, to help others out! That will help make dropping all that stuff feel better [to me, heh].


The world is huge. Not 'absolutely immense', but it does seem larger than Fallout 4 so far [I personally have seen less than half of the Map, but more than 1/4 of it, so far]. Fast Travel costs Caps, the farther away, the more it costs. I'm paying about 30 to get horizontally across the map, crossing two large areas... Okay, I'll have to walk more, instead of Fast Travelling (especially since I'm Overburdened after clearing out an area, or doing a Quest).

Capture by Bethesda

The world is also 'empty' feeling. I mean, it looks pretty good actually - the architecture, the surroundings, the visual effects - but this "No Human NPCs" thing makes the world feel pretty depressing... Why even do Quests? Who am I helping, doing them, since everyone is dead? I rarely run into Players, so it can't be them. There really is something psychological, to 'picking up' and 'turning in' Quests/Missions to human beings in games... Maybe they'll increase the number of Players on a Server someday. I dunno.


You know what? The huge, open world. The lack of NPCs - the only 'mobs' (mobile NPCs) are enemies, and they are kind of spread out a bit. The game seems to be more 'exploring' and less 'interacting with others' (as a 'Solo' style player). You know what this reminds me of? Minecraft.

With Fallout 76's huge, open world, the ability to 'fight' with other players if you really wanted to; but mainly the goals seeming to be Explore and Experience the world, 'open but barren' as it is - to me, this is indeed much like Minecraft, or even more apt perhaps, No Man's Sky [Now Including "Game Release Disappointment"™! lol BTW, No Man's Sky is more fun now, with Base Building and more NPCs and Missions and Shortcuts put in it]. Maybe I'll play 76 that way... Explore. Quest. Survive. [don't make Metal Gear: Survive joke... don't make Metal Gear: Survive joke...] Less like Fallout 4 and more like Single Player Minecraft, or No Man's Sky, yeah. A huge world to explore, mostly barren of other NPCs, save for Enemies. Think: MC or NMS...


You know what? After playing a while with this mindset; I am really enjoying the game more! 
It's weird, the less I play the game like 'Fallout 4' and the more I play it like Minecraft, more like a "Fallout Metal Gear: Survive" [sorry I couldn't resist] - the more I am finding I am actually enjoying Fallout 76! The more I play the game like 'No Man's Sky' [trying not to make the 'game release disappointment' joke again...], the more that I just Explore and Quest and kill the Enemies I run into along the way - and try not to think of Fallout 4 - the more I am actually enjoying this game.

Note: this thought concept (line of thinking) is probably geared more for a Solo-style player of the game. A PvP'er might have more fun thinking/playing it like Planetside 2 or even more so, Ark or Rust. I personally still think they should have separate PvP and PvE servers though - as it is, both parties are not happy with how they play together. PvPers can't start proper fights and PvE'ers are annoyed at the ones that want to fight... Beth, wouldn't separate servers that allow both parties to experience the game how they want, solve that?


Anyway, I've stated my point and now I'm rambling [well I guess I did call this an 'editorial' so it's sort of allowed, heh]: the less that I approached the game like Fallout 4 and the more I played the game like it was Minecraft or No Man's Sky, the more I enjoyed Fallout 76... They did say it was 'different', they did say they were 'trying something new'... So maybe we shouldn't approach this game like it was "Fallout 4.5"...

There are a lot of issues with the game, a bunch of bugs (insert Bugthesda joke here), a lot of changes that can happen to improve the game; but as it stands, it is not a total loss, even though the game does 'feel' quite despondent (lonely)... This is a different 'branch' of Fallout, a different experience. They've even stated that "this is not Fallout 5" and "the next Fallout 5, which will be Single Player" is going to come - which is fantastic and awesome for us Fallout Fans - but that also means that this is not it. The more I keep this in mind, the more I play this game like the open-world, exploration, survival game that it seems to be; the more I am enjoying it. At least, it has helped me. Perhaps it will help you, too. 



See You In Appalachia!

~Troy from The Game Tips And More Blog




Wednesday, January 31, 2018

The Elder Scrolls Online - "PatchManifestError" In TESO Launcher [Workaround]


[Text-Only - This post is initially Text-Only, to allow posting this as fast as possible, to help others.
I may return and add additional graphics/screenshots pertaining to the article... Soon™]



Just now, I ran into an issue starting up TESO, where the Launcher gave an error message - oddly, it was slightly different than the message my Gamer Wife beside me got - one of us got "Error 210" while the other got "Error 206". Here is an example of what the Error Message within the TESO Client Launcher looks like:




Popping into the Steam forum and the Official Bethesda/Zenimax Forum for the game, I saw a number of people mentioning they are getting this too, just today, like me. So, I wanted to come here and post a 'quick fix' that can get past the error message and allow fellow gamers, like me, to be able to play the game as quickly as right now, tonight [actually it's more of a 'workaround' than a true 'fix', as it doesn't solve whatever issue is happening with the Launcher/Client/Servers... I will post this as a "Workaround"].

Similar to an earlier issue with the TESO Launcher I talked about here at The Blog, the 'workaround' involves bypassing the Launcher itself and starting up the game manually via the Executable files... The instructions to do this are below.


For the Steam Version of TESO:
  • Open Steam
  • Right-Click on TESO in the Library and choose Properties
  • Click on the "Local Files" tab
  • Click on the "Browse Local Files" button to show the directory/folder of the game
  • Navigate into THE ELDER SCROLLS ONLINE > GAME > CLIENT folder
  • Double-Click on "eso64.exe" to launch the game (or "eso.exe" if running 32-bit Windows/Game

For the Standalone Version of TESO:
  • Right-Click on the Shortcut (the icon that runs the game) on the Desktop (or in the Start Menu) for TESO and choose Properties
  • Click on the "Open File Location" button in the Properties of the game shortcut
  • You should find yourself in a Windows Explorer windows, looking at the "Launcher" folder of Zenimax Online
  • Go up one folder level to "Zenimax Online" (click on the Zenimax Online folder in Explorer)
  • Navigate into THE ELDER SCROLLS ONLINE > GAME > CLIENT folder
  • Double-Click on "eso64.exe" to launch the game (or "eso.exe" if running 32-bit Windows/Game)

That's it! Now the game should start up and you will just have to Login within the game itself.


Unfortunately, I do not know what has caused this error, and I have not seen any Official Postings by Bethesda/Zenimax to explain it, as of the time of this writing. Although it appears to be some sort of Server/Launcher error, I cannot say specifically at this time. However, having testing this Workaround on different machines and with both the Steam Version of TESO and the Standalone/Web version of TESO, I can safely say that this should work for you, fellow gamer.


Hopefully that helps - and See You In The Game!

Saturday, May 27, 2017

Free Weekend - Overwatch and Fallout 4 [Notification]

Just a quick notification for those that didn't know, that this weekend is a Free Weekend for two great games: Overwatch by Blizzard Entertainment and Fallout 4 by Bethesda Softworks.
To commemorate this amazing alignment of the planets that these two behemoths occupy, I created this 'Mash-Up' Image Header as a Reminder, which I will release as a Full-Sized Wallpaper, for fans of these two franchises, once it is complete... Soon™


A big fan of both companies' products, I was so excited about it - but I haven't had a chance to play yet! So, I'm trying to help out all of you fellow gamers and notify you that these games are Free and Playable all weekend - including being sold at lowered prices - but it's almost over! Get out there and jump in - and have fun! GOGOGO

See You In The Game!

Thursday, December 01, 2016

Fallout 4 - Screenshots and "Portraits", Part I (SweetFX in ReShade) [With Added Example of Before and After]

[Update 2016-12-05: I think it would be 'more exciting' to see the Before, since these are all the After (the effects were turned on) - I shall come back to this and post/add the Before pics (the in-game unmodified versions), Soon™]
[Update 2017-02-17: I have added an animated GIF showing the Before and After applying my SweetFX profile, configured in ReShade, for one of the screenshots ("Mrs.Nordhagen, Settler II")]


Slowly doing more and more after a harder time with Colds/Flu/etc, I have been having a ton of fun with Fallout 4, ever since I received it as a gift from My Better Half recently when it was on sale - so much so, I can't tear myself away to do a First Impressions on it, I am playing with every bit of energy I get... Although I find myself mainly enjoying just building up my Settlements [as opposed to getting Quests done out in the ruined world, I have managed to take a multitude of Screenshots - and while Fallout 4 does not seem to be a miracle-laden, leaps-and-bounds, rocketship-flight, leap-ahead in graphics advancement from Fallout 3 [it seems to be a heavily modified/improved FO3 Engine], it is still quite beautiful, with the potential to be immensely so. Not a clean-and-crisp representation of a post-apocalyptic future [to my own delight] debris is strewn everywhere in both outdoor and indoor scenes/areas, accented by Shader and Post-Processing Effects galore...all while trying to maintain a lower polygon count ['complexity of the shapes'] for Console (and Desktop) performance. If you are able to turn things up (and don't mind the relatively sluggish performance drops) this game can truly become a Screenshot-Taker's Paradise...


I have so many Screenshots already from it that I want to start sharing them all - but first, here are just a few, of what-I-am-calling "Portrait" ['photo-style'] captures that I was able to take, captured in-game with the ULTRA graphic Video Setting (tweaked slightly), with filtering done by SweetFX in ReShade, utilizing my own configuration/presets/profiles (these Presets are configured with high amounts of Sharpening, Grain and Colour Grading (shading/colour-correction) to produce a darker, grittier look overlaying the game textures). Other than the Picture Frames for the 'portraits' below (those with text) and The Blog logos/watermarkings on all of them, no heavy editing in these (colour changes, etc.) were done outside of the game ("this is how it looks in the game, once you take the Picture Frames or Logos away") - the faces especially, are completely untouched and are how they looked in the game itself... For those interested in reproducing these looks, all SweetFX/ReShade profiles I create/configure will be made available here for all to use, once they are finalized...Soon™


[I am also going to share these Screenshots and 'Portraits' (images with border and text added) at Flickr and through Steam, eventually. I hope everyone enjoys them all!]


And now... a few 'Portraits' and some Screenshots, all taken using SweetFX at the time:


Although I am mostly just building up my Settlements [as opposed to getting Quests done out in the ruined world heh], it is exposing me to the Settlers and their personalities... These "Portraits" [bordered, with green 'Pip-Boy-style' Text] are an expression of those interactions, what I think their personal qualities/goals are (from what I have been exposed to thus far) and my enjoyment of it all... I hope you enjoy these little ‘representational snippets’ of their lives....

Fallout 4 "Portraits" - Preston Garvey
Captured in-game running ULTRA Settings, no Mods, filtering done with SweetFX in ReShade, text andborder added
Click to see Full Size


Fallout 4 "Portraits" - Marcy Long
(Captured in-game running ULTRA Settings, no Mods, filtering done with SweetFX in ReShade, text and border added)
Click to see Full Size


Fallout 4 "Portraits" - Sturges
Captured in-game running ULTRA Settings, no Mods, filtering done with SweetFX in ReShade, text and border added
Click to see Full Size



"Mama Murphy, can I take a picture of you?"
"Oooh I dunno kiddo, noone's gonna be interested in lookin' at ol' Mama Murphy, years from now... Besides, I haven't been to a salon in, oooh, I dunno how long..."
"Nonsense, Mama. You look fine. You have a special type of beauty I'd like to capture... Please?"
"Oooh alright... Just be sure to get Mama Murphy's 'good side', heheh...."


Fallout 4 - Mama Murphy "From Photo Shoot I"
Captured in-game running ULTRA settings, no Mods, filtering done with SweetFX
Click to see Full Size

Fallout 4 - Mama Murphy "From Photo Shoot II"
Captured in-game running ULTRA Settings, no Mods, filtering done with SweetFX
Click to see Full Size


Although it was hard to get a 'photo-style' angle, interacting with Mrs.Nordhagen (of Nordhagen Beach, Mass.) over and over eventually yielded this somewhat 'candid' shot of her and her husband, after 'talking' to her a number of times to get her to turn around - it was worth it to me, as these next two shots were the result... Lots of filtering was configured in SweetFX, having heavy sharpening and adding lots of colour grading, with a slight vignette [TV style] and Filmic passes, all done with SweetFX via ReShade.

Fallout 4 - "Mrs. Nordhagen, Settler I"
Captured in-game running ULTRA Settings, no Mods, filtering done with SweetFX
Click to see Full Size

Fallout 4 - "Mrs. Nordhagen, Settler II"
Captured in-game running ULTRA Settings, no Mods, filtering done with SweetFX
Click to see Full Size

Fallout 4 - "Mrs. Nordhagen, Settler II" (with and without SweetFX applied), Half-Size GIF
Captured in-game running ULTRA settings, no Mods, filtering profile configured with SweetFX in ReShade
Click to see Full Size



[I have so many screens already... but I have to get them 'prepped' for Upload and between still being 'slow' - but still trying to enjoy the game as much as I can (taking Notes for a First Impressions post, with Tips, And More!) - the rest will have to come in increments ("Parts"). For now, I hope you all enjoy these though. Take care.]



ReShade by Crosire (reshade.me)
SweetFX by CeeJay.dk (ceejay.dk)
Game Material by Bethesda Game Studios (bgs.bethsoft.com)
Captured/Edited by Troy from The Game Tips And More Blog