Showing posts with label hud. Show all posts
Showing posts with label hud. Show all posts

Wednesday, April 26, 2017

Quick Tip: Heroes Of The Storm 2.0 - Where To Choose Skins, Mounts, Announcers And More [Interface Change]


Yesterday, Heroes Of The Storm "Version 2.0" came out - and along with it a bunch of changes and additions, breathing some new air into Blizzard's MOBA entry. I have been having fun playing it off and on, discovering the changes and new progression system. I am working on a First Impressions/Overview of '2.0' - but before that, I wanted to quickly make a Tip about something I am seeing a lot in the General Chat in HOTS: people asking how to change the Announcers, Mounts, Skins and other new additions, as the new UI has changed things a bit...

In 2.0, right away you will see that things have changed, as the Main Menus themselves have moved around and information is in different places. For example, the Shop link/text at the top of the screen is gone:




Here is where the Skins, Mounts, Announcers, etc can be located now:

The Loadout button (first one on the bottom, far left) has combined the "Heroes" and "Mounts" buttons and now holds all of the settings for the currently selected Hero. Here, you can choose the Skin, Mount, Announcer used and other new additions via the sections within the Loadout (you can even save Presets of combinations you like). 

Here is a 60-second tutorial showing where it all is, in Heroes Of The Storm 2.0:




That's it for this Quick Tip - it was just something fast because I have seen it asked a lot in the General Chat lobby lately - have fun in Heroes 2.0!

Thursday, December 27, 2012

Planetside 2 - Video Tutorial: How To Attack and Defend a Facility - Bio Lab (Subtitled) [Short Version]



In this brief Tutorial focused on New Players to Planetside 2, I present concepts to attacking and defending a large facility with multiple objectives, such as:
  • capture points
  • shields
  • generators
  • spawn rooms
  • terminals
and more...

In the video below, I am playing on the New Conglomerate FACTION. I CAPITALIZE full words that are either important structures and names to remember, or are important concepts to learn for battle.

During this battle at a large base, I show briefly how to use your HUD (Head Up Display) to locate OBJECTIVES, what some icons on the screen represent, where major structures are and important areas and aspects of the base.

Although my FACTION successfully takes over a Bio Lab, many of the concepts presented in the tutorial will carry over to battles at other large facilities, such as Amplifier Stations and Technological Plants.
[A separate tutorial for an Amp Station can be seen here:

With subtitles over sections of a Bio Lab battle, playing as the NC (New Conglomerate), I go over some concepts a few times to make sure they set in for New Recruits, but for the most part, I stick to the main objectives of the base and how to quickly locate them, as well as the various ways to get inside..




Enjoy and See You In the Game!


Thursday, December 06, 2012

Planetside 2 - Video Tutorial: How To Attack and Defend a Facility - Amp Station (Subtitled) [Long Version]



In this Tutorial focused on New Players to Planetside 2, I present concepts to attacking and defending a large facility with multiple objectives, such as:
  • capture points
  • shields
  • generators
  • spawn rooms
  • terminals
and more...

In the video below, I am playing the Engineer CLASS, on the Terran Republic FACTION. I start out covering basic actions such as choosing your CLASS, EQUIPMENT and DEPLOYMENT into battle. I CAPITALIZE full words that are either important structures and names to remember, or are important concepts to learn for battle.

Upon arrival at a large base, I show how to use your HUD (Head Up Display) to locate OBJECTIVES, what icons on the screen represent, where things are and how to locate different areas and aspects of a shielded base.

Although I arrive at and successfully attack and defend an Amp Station, many of the concepts presented in the tutorial will carry over to battles at other large facilities, such as Biological Labs and Technological Plants.
[A separate tutorial for a Bio Lab can be found here:

With subtitles over this 'one take' battle that stretched on 'overnight', I go over some concepts a few times, just to make sure they set in for New Recruits.
I do say less and less over time however and hopefully by the end, you will know exactly why I am looking where I am looking, going where I am going and doing what I am doing - and you will know how to do it all too...



Enjoy and See You In the Game!