Showing posts with label google. Show all posts
Showing posts with label google. Show all posts

Sunday, March 18, 2018

First Impressions - Google Play App: "Screen Recorder" by Kimcy929 [App Mini-Review]

This article has been initially posted as Text-Only at this time, to speed up publishing, focusing on a certain issue. I will return to this posting and add more data on Quality and Performance, Screenshots and then eventually Share it on Twitter/Google+/etc... Soon™


[This past Christmas, my father gave me a neat little tablet to play on - Thanks, Dad! I have been enjoying the heck out of it, learning what it does (cough how to use a tablet cough), what applications it can run (I can write a Blog Post laying down!) and of course, what games I can play on it, heh. I hope to give some Tutorials/Walkthroughs and Reviews on Games and Apps from it sometime... Oh wait, here's one now! haha]

The Google Store page for the app, with the 'Play' button removed [I felt it was a bit distracting, making people think there might be a 'video to play' here at The Blog], replaced with The Blog's 'G' brevity logo version.
The Google Play logo in the upper-left will be used to denote images that come 'directly' from the Google Play website/page for the app for these types of App Reviews/Posts (Unedited other than logos or helpful arrows/etc added).


Google Play App - Screen Recorder by Kimcy929



Straight to it: while this app did in fact ‘record the screen’, it could not record the game sounds themselves ('internal' gameplay audio), it only recorded microphone sounds ('external' audio outside the device). While this is useful for some, especially Vloggers, I was personally looking for a screen recorder for my tablet that recorded gameplay and the audio from the game, for Tutorials, Walkthroughs, etc.**

Also, an issue arose where ANY video I viewed after installing this app (even videos I had on my device BEFORE installing it) only came up as a black screen, with the message:


“...Video Is Playing On External Display...”





Now, I had not enabled any such option, nor did I connect any External Displays...

I did some research online and found many people running into this issue with various apps and devices (tablets, phones, etc). Looking at the App configuration in the Settings of my tablet for Screen Recorder, I found this app giving itself the ability to ‘draw over other apps’ (which it can do to create on-screen writing, or arrows, which it advertises that it can do on the Google Play Store page for the app).




This is fine and these features are no doubt useful; however, I could no longer view any videos with the built-in Video Player ("complete action using > Video") - I literally could no longer view any videos I had on my device, at all. [Even with third-party Media Players, such as VLC Media Player, simply viewing any videos was now 'broken'...]

Video playing of the Video portion of Videos on the Video Player that
plays Videos was like, really broken now


Even after disabling this option that it gave itself without prior warning (found in Settings > Apps > ScreenRecorder > DrawOverOtherApps), all videos still came up with just a black screen and that message - that is, just Disabling the Setting did not 'undo' the inability to no longer watch videos in the Video Player. Disabling this setting, then Uninstalling this app, then Restarting the Tablet, fixed the issue [in my case, the only way it was fixed].



While this app does record the screen, allows for microphone use, doesn't seem to affect gameplay performance very much, and seems to have a decent selection of Resolutions and Bitrates (eg. 1280x720, 8000kbps), also having some additional helpful things like drawing arrows on the screen, etc; it does not record 'built-in' gameplay audio - which I personally was looking for** - and it gave itself a power which interfered with normal tablet video viewing afterward... Not only that, but it only recorded a few videos before no longer working, with a message just repeatedly showing up stating, "Unfortunately, Screen Recorder has stopped".




No changing of Settings (of my tablet or the app itself) was able to remedy this or get past it [the message coming up and no video being recorded]. Reinstalling the app made it work again, but after a few recordings, only that message repeating on the screen was the result, once again. Therefore, considering all of the above [but including the fact that the app must have worked for other people, that is, those not running into this 'Screen Recorder has stopped' message problem], this app earned Three Stars at Google Play from me, as of the time of this writing.






Being 'completely free' (No Fee and No Ads), and having a nice selection of 'standards' like Resolution and Bitrate choices, and having 'extras' like being able to draw on the screen; perhaps with some improvements to bugfixing, enhancements to how it handles itself (asking/warning what would happen before utilizing the “Draw Over Other Apps” ability would be helpful to users that might run into a problem with it) and adding the ability to record internal gameplay audio**, Screen Recorder could potentially be a very capable and 'feature-rich' screen recording application.


3/5 Stars
★★★☆☆


This app (and a shortened version of the above Review by The Blog (to fit on Google Play's Review area)) can be found on Google Play, at:

Screen Recorder by Kimcy929
https://play.google.com/store/apps/details?id=com.kimcy929.screenrecorder



[Note: I am not affiliated with Screen Recorder or Kimcy929 in any way, and I have not and will not be compensated by them for writing about them here. I am merely a user of their application and like to help others with helpful information, when I can. The information in this post was obtained on an LG G Pad IV, and therefore might vary slightly from your own experience (Settings, Menus, Performance, Problems, etc) - but I hope that it was still found useful in some way.]


...

** More on this later... I have recently found out that Google has taken away the ability [temporarily?] to record game output AND game audio at the same time ("internal audio") in the latest Android versions - save for a small number of possibilities on LG and Samsung devices. But, I'll cover this at a later time, when I find out more solid details...

Sunday, May 24, 2015

Quick Tip: Playing Games That Use A Web Browser and The Cataclysmic Chrome Conundrum [Workaround]


Just a quick tip for those playing Browser-based games and other Online games which require a Web Browser to run or authenticate [such as recent Battlefield series games, or browser-based online game websites], where you've probably seen the message that Google's Chrome will no longer support NPAPI plugins - and are wondering what this means:


Without getting into the 1) nitty 2) gritty 3) details, the end result is that games which use a web browser (running a game inside it, or just using it to Authenticate and then Launch a game) will no longer be able to run in Chrome [hence the message being seen]. It actually involves programs that the browser uses to do these things and Support for these is being dropped by Chrome.

There is a workaround that you can do for the next few months, if you want to use Chrome to play/launch the games affected by this, which is fairly easy:

  • Open Chrome and type or copy/paste this into the Address Bar:
    chrome://flags/#enable-npapi 
  • Then simply click Enable, to allow these Plugins [for now]

That's it!

Here is an image by Google on what this looks like:



Alternatively, you could just use IE (Internet Explorer), which is most likely already installed (if you are using Windows). It will run all of these gaming functions perfectly.

[I have personally tested some online browser-based gaming sites, such as Pogo.com (which has Java games), and have launched games with it, such as Battlefield Play4Free and Battlefield: Hardline - I just copy/paste the URL from Chrome into the Address Bar for IE and then IE launches the games without any problem and without any configuration or adjusting of permissions or settings anywhere]

As long as you have Windows Updates on (which it usually has running by Default), it will automatically keep IE up to date, which makes sure it will have the latest Security Patches and Updates, so that you don't have to worry about anything unwanted happening with IE - especially if all you are doing is launching a game with it.

Remember, later this year, Chrome Version 45 will come out, and you will have to use something other than Chrome anyway [because this workaround may no longer...work]. It's up to you of course, I know there are people out there who "really hate IE" - and for those people I say: just use it to launch games for now, and noone will judge you /wink


See You In The Games!