Showing posts with label jar. Show all posts
Showing posts with label jar. Show all posts

Wednesday, April 10, 2013

GTAM Minute Tutorial - Editing the Bouncy Yellow Text in the Minecraft Menu Screen and Fixing the 'ZWN BSF' Problem (and Locating the Minecraft.jar file)



Yes, I had to put absolutely everything in the title. As many of you already know, the yellow 'bouncy' text that shows up on the Main Menu screen of Minecraft ("Splash Text") can be edited to display whatever you want it to say. The problem is, when editing that text, one weird 'error' that can occur is, just before your personalized text, a little box with ZWN BSF (it's actually ZWNBSP) can show up. I've seen this problem talked about on many different forums for a while now and as I was editing the file myself, I figured out this way of fixing it and thought I'd share it with everyone:


In this GTAM Minute Tutorial, I'm editing the Splashes.txt file inside the Minecraft.jar source file [in Windows] to simply say, "Game Mode: Hardcore!", when working on recording some future Hardcore Mode Playthroughs. I show the problem as it pops up while editing [it's a one-take video] and then immediately show the fix for it. I don't think this is the only way around it, but it solves the problem and worked for me multiple times and since people are still talking about it; I thought I'd throw this out there to help others.



To locate the Minecraft.jar source file the game uses (for almost everything including Mods/addons), there are a bunch of ways, here are some [N.B. - (3) works on all operating systems]:

1) If you are playing Minecraft in Windows, you could do a couple of things**:
 - Open Windows Explorer and in the top Address Bar area, where it says your location on your computer, type in
%appdata%
and it will show the location of the ".minecraft" folder, where game files are normally kept. There is a "bin" folder inside, it should be in there
 - Click on the Start Button/Orb and where it says "Search Programs And Files" type in
%appdata%
and it will show the location of the ".minecraft" folder, where game files are normally kept. There is a "bin" folder inside, it should be in there
- Open a Windows Explorer window and navigate to C:\Users\<your user name>\AppData\Roaming and this is the location of the ".minecraft" folder, where game files are normally kept. There is a "bin" folder inside, it should be in there
 **You may have to 'show Hidden Files And Folders' in Windows by opening a Windows Explorer window and pulling down the Tools Menu and choosing Folder Options. In here, click on the View Tab and under the Hidden Files And Folders category, select the 'Show Hidden Files, Folders And Drives' Radio Button and click OK. You may also have to UNCHECK the 'Hide Extensions For Known File Types' checkbox in the View Tab if you want to see the '.jar' file extension/ending

2) If you are playing Minecraft on a Mac:

- Open Finder and in the Go To Folder section, type in
~/Library/Application Support/Minecraft/bin
and it should be in there

3) If you are on most other OS's (such as Linux):

 - Run the Minecraft game and go to Options, then Texture Packs and choose Open Texture Pack Folder
 - Go up one level to the ".minecraft" directory and there should be a "bin" directory inside, it should be in there



 Have fun editing the Minecraft Splash Text for your video projects and See You In The Game!





Monday, June 11, 2012

The Game Tips And More Realism Texture Pack for Minecraft (Work In Progress)


I have been having a lot of fun lately with the easy-to-get-into, simple-yet-vast gameplay of Minecraft. After getting used to the graphics, which are great in their own pixellated 1980's way, I have been going about messing with the textures just for fun:

Examples of the work-in-progress textures, showing wood/bark, sand, a tree stump, topsoil with grass, soil and bricks, while holding green wool. Click to see image full size.




The game itself is simple in execution but very addicting to many aspects of human nature. I plan to cover these in a First Impressions of the game in the future, with a video and screenshots galore. I realize there are already a generation of kids who will have bad eyesight sooner in life because of this game, but after playing the PCGamer Demo and then purchasing the game, I realize that it will be worth it.
(Note to Marketing Departments: This is how you do an addicting Demo, fully-functional, limited only by Time)

I just wanted to share that I was starting my own Photo-Realistic Texture Pack, learning the cropping, blending, cloning, tiling, color correction, sizing and all the other aspects that go along with importing it into the game and will have it available for Download to anyone that wishes to try it out/use it/play it here in the future.


See you in the games!