Showing posts with label application. Show all posts
Showing posts with label application. Show all posts

Sunday, March 18, 2018

First Impressions - Google Play App: "Screen Recorder" by Kimcy929 [App Mini-Review]

This article has been initially posted as Text-Only at this time, to speed up publishing, focusing on a certain issue. I will return to this posting and add more data on Quality and Performance, Screenshots and then eventually Share it on Twitter/Google+/etc... Soon™


[This past Christmas, my father gave me a neat little tablet to play on - Thanks, Dad! I have been enjoying the heck out of it, learning what it does (cough how to use a tablet cough), what applications it can run (I can write a Blog Post laying down!) and of course, what games I can play on it, heh. I hope to give some Tutorials/Walkthroughs and Reviews on Games and Apps from it sometime... Oh wait, here's one now! haha]

The Google Store page for the app, with the 'Play' button removed [I felt it was a bit distracting, making people think there might be a 'video to play' here at The Blog], replaced with The Blog's 'G' brevity logo version.
The Google Play logo in the upper-left will be used to denote images that come 'directly' from the Google Play website/page for the app for these types of App Reviews/Posts (Unedited other than logos or helpful arrows/etc added).


Google Play App - Screen Recorder by Kimcy929



Straight to it: while this app did in fact ‘record the screen’, it could not record the game sounds themselves ('internal' gameplay audio), it only recorded microphone sounds ('external' audio outside the device). While this is useful for some, especially Vloggers, I was personally looking for a screen recorder for my tablet that recorded gameplay and the audio from the game, for Tutorials, Walkthroughs, etc.**

Also, an issue arose where ANY video I viewed after installing this app (even videos I had on my device BEFORE installing it) only came up as a black screen, with the message:


“...Video Is Playing On External Display...”





Now, I had not enabled any such option, nor did I connect any External Displays...

I did some research online and found many people running into this issue with various apps and devices (tablets, phones, etc). Looking at the App configuration in the Settings of my tablet for Screen Recorder, I found this app giving itself the ability to ‘draw over other apps’ (which it can do to create on-screen writing, or arrows, which it advertises that it can do on the Google Play Store page for the app).




This is fine and these features are no doubt useful; however, I could no longer view any videos with the built-in Video Player ("complete action using > Video") - I literally could no longer view any videos I had on my device, at all. [Even with third-party Media Players, such as VLC Media Player, simply viewing any videos was now 'broken'...]

Video playing of the Video portion of Videos on the Video Player that
plays Videos was like, really broken now


Even after disabling this option that it gave itself without prior warning (found in Settings > Apps > ScreenRecorder > DrawOverOtherApps), all videos still came up with just a black screen and that message - that is, just Disabling the Setting did not 'undo' the inability to no longer watch videos in the Video Player. Disabling this setting, then Uninstalling this app, then Restarting the Tablet, fixed the issue [in my case, the only way it was fixed].



While this app does record the screen, allows for microphone use, doesn't seem to affect gameplay performance very much, and seems to have a decent selection of Resolutions and Bitrates (eg. 1280x720, 8000kbps), also having some additional helpful things like drawing arrows on the screen, etc; it does not record 'built-in' gameplay audio - which I personally was looking for** - and it gave itself a power which interfered with normal tablet video viewing afterward... Not only that, but it only recorded a few videos before no longer working, with a message just repeatedly showing up stating, "Unfortunately, Screen Recorder has stopped".




No changing of Settings (of my tablet or the app itself) was able to remedy this or get past it [the message coming up and no video being recorded]. Reinstalling the app made it work again, but after a few recordings, only that message repeating on the screen was the result, once again. Therefore, considering all of the above [but including the fact that the app must have worked for other people, that is, those not running into this 'Screen Recorder has stopped' message problem], this app earned Three Stars at Google Play from me, as of the time of this writing.






Being 'completely free' (No Fee and No Ads), and having a nice selection of 'standards' like Resolution and Bitrate choices, and having 'extras' like being able to draw on the screen; perhaps with some improvements to bugfixing, enhancements to how it handles itself (asking/warning what would happen before utilizing the “Draw Over Other Apps” ability would be helpful to users that might run into a problem with it) and adding the ability to record internal gameplay audio**, Screen Recorder could potentially be a very capable and 'feature-rich' screen recording application.


3/5 Stars
★★★☆☆


This app (and a shortened version of the above Review by The Blog (to fit on Google Play's Review area)) can be found on Google Play, at:

Screen Recorder by Kimcy929
https://play.google.com/store/apps/details?id=com.kimcy929.screenrecorder



[Note: I am not affiliated with Screen Recorder or Kimcy929 in any way, and I have not and will not be compensated by them for writing about them here. I am merely a user of their application and like to help others with helpful information, when I can. The information in this post was obtained on an LG G Pad IV, and therefore might vary slightly from your own experience (Settings, Menus, Performance, Problems, etc) - but I hope that it was still found useful in some way.]


...

** More on this later... I have recently found out that Google has taken away the ability [temporarily?] to record game output AND game audio at the same time ("internal audio") in the latest Android versions - save for a small number of possibilities on LG and Samsung devices. But, I'll cover this at a later time, when I find out more solid details...

Saturday, March 14, 2015

Quick Tip: Multitasking with Bandicam (Recording One Program And Looking At Another)


A few days ago, I suggested on the Official Bandicam forum, the idea of being able to ALT+TAB while recording with Bandicam. For instance, if someone was recording a game, and wanted to ALT+TAB 'out' of it, to another application (for example, to look something up in a web browser).

Currently [as of the time of this post], this cannot be done as easily as described - it simply doesn't work that way - hitting ALT and TAB (or hitting the WindowsKey on the keyboard, which is CTRL+ESC) will result in Bandicam ceasing recording (but it can be started again, of course).

However, during initially attempting to multitask with it and doing some testing, I quickly found a way to get it working and wanted to share it with you all [those who don't already know about it] - and here it is:



When recording gameplay with Bandicam, if you switch to running the game in a Windowed Mode, such as Borderless (ie. not a Fullscreen-exclusive mode), you can then ALT+TAB 'away' to another application that is running and Bandicam will stay focused ('locked') on to the game (that is running in Windowed Mode) and continue recording without interruption. 




Until it gets implemented where this can be done with Bandicam and a game running in Fullscreen mode, try this for now and see if it works for you, too.


Have fun recording your gameplay and doing something else at the same time - and See You In The Games!

Thursday, October 23, 2014

Bandicam - Their 2.1.0 Release and Testing Compatibility of the MP4 Container Recordings with Nine Different Video Editing Programs [Link To Forum Post]


Just letting those who use Bandicam to record their gameplay know, I tested the newest version (2.1.0.708, released two days ago) and Bandicam's new ability to record into an MP4 container [natively], an addition that would hopefully increase compatibility with video editing programs. All I did was some quick tests by importing recordings created by Bandicam into different video editing applications; but I wanted to share the results with you all. Here are the programs I tested:

- Adobe Premiere Pro 6 (Trial)
- Avid Media Composer 8.1 (Trial)
- Sony's Vegas Movie Studio 11 Platinum
- CyberLink's PowerDirector 12
- Lightworks 12
- Nero Video 11
and some free video editing applications...

For the results of my testing the new MP4 container recording option with those video editors, visit my short post at the Official Bandicam Forum here:
http://www.bandisoft.com/forum/viewtopic.php?f=10&t=2956&p=10235

I hope you find it useful and See You In The Games!

Tuesday, June 11, 2013

And More: Game Recording for Compatibility with Video Editing Programs (Text-Only Version)


Just some quick tips for recording your gaming adventures, so that no matter what recording or editing program you use, you can open the recorded file and edit it without any problems:

Most game recording programs will automatically install CODECs (COmpressor/DECompressors) when you install the program itself. Codecs can be thought of as 'handlers' for the video and audio formats that the program will 'prefer' [that is, formats that they were programmed with], so that you can open them in video editing applications. Also, most video editing apps can read certain widely-accepted/standardized formats such as MJPEG, RGB, YV12, Uncompressed, and so on, "natively" (without installing any additional codecs, once you install the video editing program itself). The thing is, sometimes there is a format that is selectable or useable in a recording application and then you can find out later that your video editing application "doesn't like it" (won't open your recorded file)...

To solve this problem, you can do a few things (in order of ease-of-use):

  • Change the format you are recording with.
[This also works if you don't want/can't install any additional codecs on the system]
All you have to do is switch the recording codec you are using to something that the editor can easily open. If your recording cannot easily be imported into your video editor, take a look at the 'importable formats' that are listed for your video editing application at the manufacturer's website.
You can also just do a couple of short test recordings to find out what can be recorded to and opened by your favourite editing app without problem. You may, for instance, test with a short recording and find that only the video (or only the audio) can be opened. This means you just have to check what formats you are recording with and switch out the one that is not being read properly. 
For example:

Problem: Sony Vegas opening a recorded file and the video track is fine but the audio has only a small 'sliver' of data (no sound track)
Fix: Change the audio recording format to Uncompressed PCM Audio
Now Sony Vegas can properly open both the video and audio portions of the recording (without installing any additional codecs) - all solved by merely switching to using a different codec for recording

  • Install the codec you wish you use.
A recording program may offer a format that you can record with, but it may not automatically install the decoder portion for it, so you may have to download and install the codec package in order to open the recordings.
Some examples:

Some find that when using the MJPEG codec offered within MSI's Afterburner program to record, they cannot open the MJPEG format recorded files in their video editing application. Within MSI Afterburner, there is an option to enable an MJPEG decoder within it, if it is needed (it shouldn't be, since most video editing programs support MJPEG natively (it is just a sequence of JPGs))

Some find that when using the Xvid codec offered within Bandicam to record, they cannot open the Xvid format recorded files in their video editing application. To solve this, merely download the Xvid codec package from the Xvid.org website and then you should be able to open the Xvid recorded files in your video editing program

  • Convert the recorded file into a format that the video editing app can open without problem.
Most editing programs have a list of 'compatible' formats that it was programmed to open natively [without installing anything else]. From the list, choose a format that is easy for you to convert your recordings into, so that you can easily import them into your video editing application.

To convert your recordings, you can use the conversion program that came with your camera or multimedia device, if it came with one. There are also many freeware programs that you can use, such as:

Avidemux
Virtualdub
FormatFactory
Xvid4PSP
Xmedia Recode
Nero Recode
WinFF
and more
Simply use the one that you find easiest to use and convert your files with. You can also purchase a video editing program/software suite that will allow you to convert/edit the recordings.

Once you try one of the above steps (listed in order of easiest/quickest first), you should find importing your recordings into your favourite editing apps going a lot smoother and having less problems/glitches when starting your editing.


Good luck with it and Have Fun editing your gaming adventures!